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Poetiru (01-06-2015) (A7800 Game)
In Poetiru by Sebastian Mihai the player controls a brown bear who must eat four bouncing cupcakes. There are nine levels to clear, each level featuring an additional enemy. At the beginning of each level the bear is invulnerable and cannot move until the player presses the fire button to begin. Use this to your advantage, to wait for a gap in the enemies movement. Read more about Poetiru (01-06-2015) (A7800 Game)
Furry RPG (Build 00223) (SNES Game Demo)
Manu Lรถwe currently works on a new Super Nintendo Entertainment game named Furry RPG. It's in heavily development and no where near done, but if you love to follow projects from scratch, this one might be the one to follow. He is currently playing around with the implementation of Mode 7 and other things. So go and check it, but do not expect a full game yet. Read more about Furry RPG (Build 00223) (SNES Game Demo)
Boom (26-05-2015) (A7800 Game)
Boom! by Atarius Maximus is a small game similar to Activision's Kaboom. There are 5 levels that get progressively faster, once you're on level 5 the speed doesn't change. You start with three buckets, if you miss a bomb you will lose one. You get 10 points per bomb caught. Once you've lost all 3 buckets you will go back to the title screen and your current score will be displayed. Read more about Boom (26-05-2015) (A7800 Game)