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PspStates Experiment for PSP SLIM v2 (PSP Application)

PspStates Experiment is a plugin for Dark Alex’s CFW v4.01 M33 1 or 2, which allows INSTANT saving and loading for ANY PSP game. Changes: – Fixed important bug in inter-thread code (semaphore wasn’t waiting due to interrupts disabled), that caused the load state to not be completely read in some cases. This caused black screen after state load (unless … Read more

http://dark-alex.org/

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Bleach Adventure v0.2 (PSP Game)

pspflashsystem updated his RPG style game Bleach Adventure. Changes: – One of the hollows follows you with automatic displacement – Added “IA” – Management of displacements of the civilians in the city (the civilians are links but in the final version will belong true “civilians”) – System of collisions ameliorated with addition of the superimposing of the elements of the … Read more

http://www.pspgen.com/~pspflashsystem/

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NGPAdvance v0.1 (NGPC emu for GBA)

FluBBa released a NeoGeo Pocket Color emulator for GBA. Release notes: New emulator! Woho! Well just like the Wonder Swan emulator this is really slow. It doesn’t support any kind of saving so some games won’t work correctly or at all. Other games have graphical glitches and are really slow. Some games doesn’t work and it’s really slow. It is … Read more

http://www.ndsretro.com/gbadown.html

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Tempus v12 (Final) (PPC Application)

This is a animated clock and weather flash theme, it works only of you have flash installed and a today plugin like ANIMATED TODAY. Changes: – if you update the weather and there is no connection, he jumps to the “please update” screen – Painted the grey lines black in the tsk again – added the chinese language (finally, it … Read more

http://forum.xda-developers.com/showthread.php?t=403706

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Powder (Build 106) (GP2x Game)

POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. Author of this piece of software is Jeff Lait. Changes: Updated 32×32 icons from Ibson the Grey that have the new weapons. Describe Ricochet. (Malte Helmert) Extra regen for being full occurs even … Read more

http://www.zincland.com/powder/index.php?pagename=release

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Powder (Build 106) (NDS Game)

POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. Author of this piece of software is Jeff Lait. Changes: Updated 32×32 icons from Ibson the Grey that have the new weapons. Describe Ricochet. (Malte Helmert) Extra regen for being full occurs even … Read more

http://www.zincland.com/powder/index.php?pagename=release

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Powder (Build 106) (PSP Game)

POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. Author of this piece of software is Jeff Lait. Changes: Updated 32×32 icons from Ibson the Grey that have the new weapons. Describe Ricochet. (Malte Helmert) Extra regen for being full occurs even … Read more

http://www.zincland.com/powder/index.php?pagename=release

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Powder (Build 106) (GBA Game)

POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. Author of this piece of software is Jeff Lait. Changes: Updated 32×32 icons from Ibson the Grey that have the new weapons. Describe Ricochet. (Malte Helmert) Extra regen for being full occurs even … Read more

http://www.zincland.com/powder/index.php?pagename=release

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