NesterDS is a port of Nester to the Nintendo DS. New in this version is sound support. Source code is included.http://www.telefragged.com/... Read more
Latest News
Hooka conducted an interview with Franxis, the person behind GP32 MAME.http://www3.telus.net/public/hooka/ Read more
Image provided by: WABWAB released an intro for the PSP called Fu**Tro. Be warned, the used language might not be suitable for younger people.http://www.wab.com/ Read more
YoYoFr released his first PSP project. It's a port of a NeoGeoCD emulator for the PSP. Currently it features:Initial release of the new NeoCD PSP emulator!neogeo cd emulationmemory card emulationzipped/unzipped gamesound supportmusic support (with mp3 tracks, using libmad)mutiples rendering mode with hardware stretching (thx to pspsdk&chp great work!)222/266/333 Mhzhttp://yoyofr.fr.st/ Read more
PSP Blackjack by cravavr3 is a seperated modification of the Blackjack game part from Globware's Casino Addict. Specific changes for the Blackjack modification:Included new rules:Insurance if dealer shows ACEInsurance pays if dealer has BJ ( bet + insurance ) times 2Insurance if dealer does not have BJ , player looses insurance and continues gameplay as normal with initial betIf player busts, dealer just flips cards and wins* If 5 cards and Read more
Chinese Flashcards is a chinese learning program by milksop.http://forums.ps2dev.org/viewtopic.php?t=2329 Read more
"Y"has released an updated version of his SNES9x port for the PSP.http://ypspdev.hp.infoseek.co.jp/ Read more
PocketSPC is a SNES sound chip emulator for the Nintendo DS. The SPC700 is capable of 8 channel stereo playback at 32,000Hz with ADSR envelope support per voice, and an 8 tap FIR filter. Currently all 8 channels are emulated in stereo, with full ADSR support. Changes:Added SPC666 extra info displayPorted to Arm7 and rewrote BRR decoding&mixing in asmImplemented EOR1/AND1/OR1/TCALL, fixes games that use themAdded support for inport/outport handling - you can now see this in snesDS :)Added ENVX&OUTX handling, fixes samples looping forever on some gamesFixed crash bug writing to high 0x40 bytes of memory - fixes fzeroFixed DSP mirroring of address>0x7fAttack ENVX now starting at 0 (was starting at 1)Push/Pop PSW was messed up (Not using/setting DP or H flag)DSP KOFF register was broken, not setting envelope speed when setting Release state, fixes quite a few games that had infinite looping sounds.Fixed MUL YA, was not clearing Z flag when A was 0x80Fixed DIV, was not setting V flag when Y>= X, fixes Mariokart and StarOcean!Removed 'optimization' that didn't do any register checking sometimes, caused bugsBug fixed in op (X),(Y) form instructions, didn't take DP into accountBug fixed in op DP+reg form instructions, could access outside DPBug fixed in SBC (X),(Y), reversed the order of the subtractionBug fixed in op #,(X) instruction, (X) address was not using DP flaghttp://pocketspc.pocketheaven.com/ Read more
Sasq's book reader for the PSP is now avaliable for the Gameboy Advance.http://www.nightmode.org/pixie/ Read more
cwbowron in the house again. PSP Chess has been updated to v0.19. Changes:possibly fixed weird illegal white rook move when it was black's turn - please let me know if you see it (chess @ bowron.us)clear tables option - debug toolminimum delay - by request | if set, the computer will delay its move until this number of seconds has passed. Gives human players more time to think and not feel rushed by computer.http://forums.ps2dev.org/viewtopic.php?t=1760 Read more