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iContact v0.75 (PPC Application)

Manage your contacts with iContact…

Changes:

Added more skin colors: TitlebarBatteryCharge, HeaderText, HeaderLoadingText, ListItemMissedText, ListItemFavoriteText
Made favorite contacts stand out on contact list with yellow text
Made missed calls stand out on call log list with red text
Moved “incoming”, “outgoing”, “missed” to header of call log detail screen
Added threaded call logs (thanks truburt)
Added “SMS” button to call log detail screen
Decreased click sensitivity
Fixed list select item bug
Updated header bar in default skin
Bugfix: now displays AM/PM in “today” and “yesterday” groups if appropriate

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DragonMedia Player v0.1 (Beta) (Wii Application)

Music player for the Wii. It has a nice interface and is skinnable. It plays mp3, ogg and other formats but does not work with wma, aac or flac. It is a native Wii application (no Wii Linux) with the intent of being a multi-source media player on the Wii.

DragonMedia Player will pick up files anywhere on your SD card, and plays sequentially once a file has started. Simply install into the HBC by copying the dmp folder in the zip file to /apps/ and run the program. Do not rename the folder as DragonMedia Player expects things to be in the correct order to function. For the changelog, please look inside either the source or the binary zip file.

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Mastermind DS v1.20 (NDS Game)

In Mastermind DS you should try in eight attempts, to guess the order and colour of four marbles. To your help you get stars each turn.

Silver tells you that one of your marbles has the right colour but not the right position, and gold tells you that one of your marbles both has the right colour and the right place.

It’s up to you to find the right code with the hints you get!

Changes:

* 1.20 – Fixed, brighter graphics, faster flow. Highscorelist added!

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jEnesisDS v0.7.4 (Genesis emu for NDS)

Here a little update to jEnesisDS, Lordus’ Genesis/MegaDrive emulator for the Nintendo DS.

Changes:

– Changed scheduling of M68000 and Z80.
– Some changes in M68000 internal memory handlers.
– YM2612 FM core mostly rewritten in ASM.
– Some bugs in FM core fixed (Operator 1 was sometimes not considered in certain cases).
– Fixed reset bug for FM core resulting in unstable sound for every game loaded except the 1st one.
– Raised sample rate for FM emulation from 16KHz to 28KHz (28, because a few games can’t do 32KHz)
– Sound is completely mixed in hardware now, meaning every FM channel, PSG and DAC have their own DS sound channels.

For those who do not want to download from the linked Rapidshare-Link in the release thread, here is an alternative download: //files/1511/

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Hold Plus v2.5 (PSP Application)

News from Torch:

What does Hold+ do when the switch is enabled?

* Switches off the LCD backlight.
* Switches off the actual LCD screen.
(This is important because the backlight and actual screen are two different things. You can have an image being displayed on the screen while the backlight is switched off, such that you can see the image if you use a flashlight. You can also have the screen switched off while the backlight still illuminates the powered off screen.)
* Underclocks the CPU to 61MHz
(Sony has changed the clock speed functions such that only certain combinations of speeds work correctly. Simply trying to underclock to arbitrary values will result in the CPU simply running at the stock speed. I have verified that Hold+ successfully underclocks to 61MHz.)
* The original screen brightness and clock speed are restored when the Hold switch is released.
* Prevents the PSP from going into suspend mode if you accidently push the power switch too far when turning off Hold mode.
* Allows operation of the PSP with the display turned off, to change volume, skip songs etc.

Release notes:

Added feature to allow normal Hold mode where only the keypad will be locked without changing the display or CPU speed. Hold ANALOG UP when turning on Hold to do this.
The button for operating in Display Off mode has also been changed to ANALOG UP while turning off Hold.

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