News
SchedHandler v1.65 (PPC Application)

camro updated his application SchedHandler, previously known as MailHandler. The program is based upon ImapPusher.

Features:

.) Scheduler for:
Scanning for:
-> network connection scanner (check the connection and if not valid reconnect again)
-> anti power suspend (sending power heartbeat every X-seconds, and so not going to suspend mode)
-> imap idle scanning for new emails
-> wheel time scanning (after X-seconds execute…)
–> + extra option for
—- checking if File Exist
—- checking if File Not Exist
—- checking if Application Running
—- checking if Application Not Running
Timeplans when Scanning events are valid
Execution if Scanning is valid:
-> Polling Emails (Pocket Outlook Mailboxes)
-> Kill Tasks
-> Play Sounds (all windows media supported files)
-> Switch Radio, GPRS, Wlan, Bluetooth via ON/OFF/Toggle
additional:
it supports:
+ multiple email profiles
+ multiple email FOLDERS
+ multiple scheduler profiles
+ multiple time plans
+ checking email via “Imap Idle” and/or via “Polling”
+ imap(143) and imaps(993) ssl
+ Polling in free defined time interval
+ Multiple Time Scheduling for:
+> switching on/off/toogle (RADIO, GPRS WLAN, BLUETOOTH)

Changes:

+ pointer exception on WaitForMultipleobject
+ NETWORK check – also closing GPRS on changing (so that WLAN is possible for auto-use)
+ fixed mem leak on events handler

http://forum.xda-developers.com/showthread.php?t=586991

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Win2X v2.4.2 (Wiz misc)

Win2X is an alternative frontend for the Wiz, that points in improving users experience over the default Wiz frontend.

Changes:

– Fixed a bug with start menu
– Added auto-uninstaller
– Uninstalling Win2X, also uninstalls the battery warning utility

http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,7,286

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AutoStart v5.5 (PSP Application)

The “AutoStart” plugin lets you launch homebrew, PSX games and ISOs on startup by pressing the configured button. You can also set something to automatically start without the need to press any buttons.

Quote:

Changed the hooking method, apps like irshell’s exit game works correctly now.
Fixed the bug where you couldn’t turn back on the screen if turned off.
The constant LED blinking on startup shouldn’t happen anymore.
Made the text in the options menu easier to understand.

http://roeurboat.wordpress.com/2009/12/19/autostart-v5-5/

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Goear PSP v2 (PSP Application)

Goear PSP is a homebrew created to search and download songs to the memory stick from the music site goear.com.

http://sites.google.com/site/devcontent/psp/goear-psp-2-0

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Gods Defense v0.2 (PSP Game)

Gods Defense is an early game. The Google-Code page is not very informative about this, but it seems to be a tower defense game based upon the Amiga classic “Gods”.

Changes:

– CHG: Changed sinf and cosf to oslSinf and oslCosf. (2 Fps boosted). (Dogo)
– CHG: Updated About and Help texts. (Dogo)
– CHG: Now the animations of the enemies are individual. (Dogo)
– NEW: Added changelog. (Dogo)

http://code.google.com/p/gods-defense/

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DaedalusX64 (Revision 460) (N64 emu for PSP)

DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.

Changes:

[+] Implemented DLParser_S2DEX_Bg1cyc
[+] Added a handler for odd PI length (Doramon 3 boots now and hopefully other games..)
[!] Defined GBI2_Quad properly > moved GBI2_Line_3D to 0x08 (Fixes the HUD on Spider Man)
[!] Use SetNewVertexInfoVFPU directly
[~] Made gLogSpDMA debug only as well as other bits that shouldn’t be exposed to release build
[~] Small code clean up
[*] Support for bin roms

http://forums.daedalusx64.com/viewtopic.php?f=52&t=1199

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NesterJ v1.12 Plus v0.61 RM (NES emu for PSP)

NesterJ is a Nintendo Entertainment System/Famicom emulator.

Release notes:

Download (source code included): nesterJ_1_12_Plus_0_61_RM .rar ( http://www.mediafire.com/?jwml0diy1mz )

Lots of thanks to byemu for providing the source and allowing what I think is the most complete version of a nes emulator for PSP (would be perfect with 1.20beta2’s wifi support but…).

I included a google-translated readme for convenience but I’ll sum up all the new features from Ruka’s nesterJ 1.11.

Changes from 0.61 (based on nesterJ 1.12 by Takka, which is based on nesterJ 1.11 by Ruka)

From suloku:
– Added rewind mode coded by Davex
– Added mirror and rotated screen modes by Davex
– Added sepia color palette by Davex

From byemu:
– Added support for a LOT of boards and mappers, including mapper 163 (NJ063 Final Fantasy VII Advent Children among others)
– PAL-NTSC selector
– Added Chinese interface language
– Added FAT ROM read mode, which enables Chinese filenames while browsing
– Added a new cheat function to make changing games easier.
– ROM support up to 4M
– Increased exception handling, prevention of reading the game crash
– Roms can be deleted. Press [] (square) in the rom list interface. Only in FAT ROM read mode.
– Added and increased a custom rom database (byemudb.dat)

From 1.12 by Takka:
– Ported to 3.xx firmware (full user mode)
– Fixed sleep mode issues
– Fixed saving issues (sram and states)

Notes (google translated):
DQ4 (1 of the Chinese Version) to read two times before the game
Three Chinese version of the Central Plains of Bazhe alien to read two times before the game.

2 Chinese version of heaven and earth devour some need to select PAL standard, and then re-read the ROM, can be a normal game, or else they will Huaping
Street Fighter version 9, please choose NTSC / AUTO format, then load the game, otherwise the game will be black and white more than 10 seconds to enter the game
Red Fort, select PAL and then reads the ROM, otherwise they will be black and white more than 10 seconds
Select PAL version of Street Fighter 4 will Huaping, select NTSC / AUTO format
South crystal game please frequency is set to 333, such as “Tomb Raider”, otherwise it will crash just like the same card

Credits:
– ruka (original nesterJ PSP)
– byemu (nesterJ plus)
– takka (nesterJ 3.xx port)
– davex (rewind and screen modes)
– sakya (exception handler)
– nester and nesterJ authors

http://forums.qj.net/psp-development-forum/164137-release-nesterj-1-12-plus-0-61-rm-rewind-mirror.html

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Battery Warning Plugin v0.3.1 (PSP Application)

Battery Warning plugin is a PSP plugin that shows a message on screen when your battery reaches 15% or less charge. Works in VSH/GAME + Homebrew Games & Apps.

Why bother when the PSP LED blinks when the battery is low? Well lets face it, who can honestly say when they are stuck into a game that they even notice the LED blinking at all, also added to that, the fact that when your playing a game your thumb practically covers the whole light, it’s not an ideal method of warning.

http://forums.qj.net/psp-development-forum/164138-release-battery-warning-plugin-v0-3-a.html

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Menu Switching Scripts Example (Dingoo Linux misc)

“Menu Switching Scripts Example” for switching between DMenu and GMenu2x and vice versa, usefull for local pack creators.

http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,23,262

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Chroma v1.0.1 (Wiz Game)

Chroma is an abstract puzzle game. A variety of colourful shapes are arranged in a series of increasingly complex patterns, forming fiendish traps that must be disarmed and mysterious puzzles that must be manipulated in order to give up their subtle secrets. Initially so straightforward that anyone can pick it up and begin to play, yet gradually becoming difficult enough to tax even the brightest of minds.

Official webpage holding releases for Windows and Linux: http://www.level7.org.uk/chroma/

Changes:

No changelog yet

http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,25,310

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