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Pushover v1.0 (Android Game)

Petr Liška remade the great DOS / Amiga game Pushover for Android. You play as a little but strong ant and in each level you need to rearrange all dominoes so they can be toppled by single push. You will encounter 10 different dominoes and 100 levels with increasing difficulty. The game is completely free and without any ads.

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SNES9x 3DS v1.30 (SNES emu for 3DS)

Snes9x for 3DS is a high-compatibility SNES emulator for your Old 3DS / 2DS. It runs many games at full speed (60 fps). It supports games that use CX4 chip (Megaman X2/X3), and the SDD-1 chip (Star Ocean, Super Street Fighter 2 Alpha). It can also play games that use the SuperFX chip (Yoshi’s Island, etc), and the SA-1 chip … Read more

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Newo Fox v2018.03.24 (WIP) (Wii Game)

Owen still works heavily on Newo Fox for Nintendo’s Wii. Quote: Today I am working on asteroids, water wake, updating sound effects (woosh, ricochet, lazor) and new tester bug reports. #screenshotsaturday #wii #homebrew #devkitpro #grrlib

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Fruit Thieves (PICO-8 Game)

Fruit Thieves is a PICO-8 game by egordorichev. Defend your garden against fruit thieves in this fun mix of tower defense and clicker genres. How far can you get? The game features multiple enemies, many worlds, a boss and cool towers, as well as awesome 8-bit graphics!

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Mega Marble World (Commercial) (Genesis Game)

Mega Marble World is a new Mega Drive / Genesis game developed by GcUP Team & Timur, published by Mega Cat Studios. Roll a marble through labyrinth, featuring over 50 rooms of maddening puzzles! Each room has multiple exits, but be careful, the easy door might not be the one you want! Explore a sprawling dungeon of twisting paths and … Read more

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VirtuaNES 3DS v1.02 (NES emu for 3DS)

Norix‘s NES/Famicom emulator VirtuaNES has been ported to the Nintendo 3DS by bubble2k16. It used to be considered one of the best emulators before FCE and Nestopia, and it runs quite fast for lower spec-ed computers (at the cost of some emulation accuracy). But because of that, the Old 3DS / 2DS is able to benefit from this fast running … Read more

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Video: NES Programming #14 – Part 2 – Exporting From The Tool (NES misc)

Michael Chiaramonte shows us once again how to do some NES Programming. Quote: We actually got something exporting from the tool! After showing how that works, I add functionality for detecting file system changes and start writing out the sprite data structure. Next stream, we’ll handle drawing bounding boxes and exporting the entire set of data in the project.

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