WiiSCU by Wack0 (mod of IOS51+shop by tona) – powered by PatchMii. The application gives you the option to install new versions of channels and IOSes without touching the system menu. Changes: Fixes Shop Channel installation issues by getting v18 instead of just getting latest version
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SNES9x Euphoria is a speed optimized version, based off the last version of SNES9xTYL by rukka. Release notes: The new R2.1 release fixes a bug with loading a new ROM (it would crash the PSP)
http://www.retroemu.com/forum/index.php?/topic/30-release-snes9x-euphoria-r2-bugfixes-galore/
WiiToo is a minimal precompiled stage4 made to let you run Gentoo ~ppc on your Wii using MIKE and mini. It provides all the basic software required to compile and install new programs on it, and some other software ready to be used. The kernel used is plain vanilla-sources + wii-linux patches, so expect Wifi working out of the box. [&hellip
Pimp My Wii is an app that will install missing and outdated titles to your Wii console. The program will detect missing or outdated IOSes and check that you have the latest version of the Wii System Menu. It also checks if you have the latest Wii Shop Channel. If you don’t have the latest versions of those titles, the [&hellip
SNES9x Euphoria is a speed optimized version, based off the last version of SNES9xTYL by rukka. Changes: [+] Bug where you couldn’t have more than 200 roms in the ROMS folder or the emulator would crash is now fixed. (I tested with 800 roms in there) [+] Bug where the emulator would freeze then hard-power-off your PSP after trying to [&hellip
http://www.retroemu.com/forum/index.php?/topic/30-release-snes9x-euphoria-r2-bugfixes-galore/
S8DS is more or less a port of SMSAdvance to the NDS. It emulates the Sega Master System and the Sega Game Gear. The biggest difference from the SMSAdvance is probably that you don’t have to use a builder to add roms, you can use zipped files directly and the screen doesn’t have to be scaled to fit. Changes: * [&hellip
Harteex was working a bit on adapting raw audio buffering for the Dingoo. Here comes a library and a simple sample how to play Ogg Vorbis Audio files. It plays test.ogg in the same directory as the executable. Exit with Start+Select. Sound is not perfect, because it needs buffering! This is just a basic sample
http://boards.dingoonity.org/dingoo-development/ogg-finally-works/
“Road Fighter for Wiz ” is a port of the car racing game Road Fighter that was originally developed by Konami for the MSX platform and later for NES. This port is based on the “remake” that was developed by BrainGames ( http://www.braingames.getput.com/roadf/default.asp ) for the
Spiller presents a first beta of his Atari Lynx emulator, LynGOO, for the Dingoo A320. Place LynGOO.SIM together with lynxboot.img in your GAME folder and have fun with some LNX files! This version still contains several glitches and load/save state is not implemented yet. You will have to find your own lynxboot.img as it’s copyrighted! Discussion: http://boards.dingoonity.org/dingoo-development/lynx-emulator
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,71,195
“This week in Dingoo” is a resume of Dingoo news, happened the past week. Maintainer of this retrospect is Consequence_9, moderator at Dingoonity. Good luck and let’s see how long you keep this up! 🙂 Please follow the link below for Issue 1 of “This week in Dingoo&#
http://boards.dingoonity.org/dingoonity-news/this-week-in-dingoo-1-1019(20)09/