Archive for April, 2009

Cubiic v0.1a2 (Wii Game)

Cubiic brings the Magic Cube puzzle game to the Wii. Changes: * added some textures to make the cube look more realistic * fixed: timer now gets reset when starting a new game * fixed: number of tries now gets reset when starting a new game

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SD-4k (NDS Intro)

Crash decided that it was time to try some 4k coding on Nintendo DS. It seems to be more tricky to do 4ks on the DS as there are no external libs to harvest from. Thus there’s also no sound. Note the .nfo saying that playback will only work correctly on real hardware. [Text by Paralax/Speckdrumm]. As a beeing a … Read more

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Warhawk WIP (20-04-2009) (NDS Game)

Flash and HeadKaze are currently working on a remake/revisioning of the C64 game “Warhawk”. Progress notes: Sorry it is all a bit quiet at the moment… Currently working the way through the levels attack waves and adding game code to try and keep it fresh as the levels progress.. We have a bug that is proving a little elusive, but … Read more

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PS2Doom v1.0.2.2 (PS2 Game Port)

pedroduarte0 updated his Playstation 2 port of Doom. Original files are required. Release notes: Finally, it’s possible to save/load from memory card! Thanks to http://www.tehskeen.com and http://www.dcemu.co.uk for the news.

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Scrolling Color Demo (14-04-2009) (MHS Techdemo)

Wickeycolumbus and ppcasm figured out how to homebrew on a Mattel HyperScan ( more info see: http://en.wikipedia.org/wiki/Hyperscan ). Release notes: Many people on this forum hate the mattel HyperScan, and thought homebrew would not be possible on it. For the past few months, a guy named ‘ppcasm’ and I have been figuring out how the thing works, and released a … Read more

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Auto Lock (CSDEVCTRL) v6.06 (PPC Application)

Auto Lock (CSDEVCTRL) is another auto locking program which utilizes the Windows Locking for partial locking (phone related keys are active) or complete locking (no keys are active). Changes: 19/04 – V6.06 – Set your favorite SIP

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