Archive for April, 2016
REV’n’GE Issue #53 (misc)

Bored? Need something to read? Maybe even free? What about the latest REV’n’GE? Issue #53 is out!

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Bomb on Basic City v2.02 (Genesis Game)

French developer Vetea updated his Mega Drive / Genesis game Bomb on Basic City. Help Papi Commando bombing down buildings using the gravity or “Tetris” destruction mode. Changes: – New Menu ! Now you can choose the difficulty level in game ( Easy, Normal, Hard ) and the Init of the SRAM Game’s DATA. – Save gestion for each Zone [&hellip

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Xenocider (WIP) (DC Game) (Commercial)

Xenocider is a 3D arcade action game with retro-futuristic aesthetics, currently in development for the Dreamcast as the chosen main platform by Retro Sumus. The game tells the story of Xara, a cyborg from a remote planet turned into the ultimate weapon of mass destruction and ethnic cleansing thanks to her superhuman strength and speed and her combat skills in [&hellip

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Master of the Labyrinth (27-03-2016) (Master System Game)

Pedro76 and nivarel worked on Master of the Labyrinth for the Sega Master System. It’s an tiny RPG/adventure game reminding on Eye of the Beholder

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Twin Maze (20-03-2016) (Master System Game)

Twin Maze is yet another game by Haroldo Pinheiro, which is unfortunately not yet complete. It was intended to make it a simultaneous two player first person maze game, with competitive modes (deathmatch and race) and cooperative modes (vs monsters). Due to the authors time constraints, though, it is, for now, more of an unoptimized tech demo where two players [&hellip

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3D City (21-03-2016) (Master System Game)

3D City is a simple “shoot ’em up” video game originally programmed by StevePro Studios in New Zealand, January 1988. The game was written using BASIC programming language built on the Sega SC-3000. Inspired from previous posts on Sega console programming and z88dk programming setup, 3D City was the impetus to build an 8-bit video game in C / Z80 [&hellip

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Data Storm (09-03-2016) (Master System Game)

After four years Haroldo Pinheiro decided to finish up his game Data Storm for the Sega Master System. The game itself is a clone of an Atari 2600 game named Turmoil. The objective of the game is to zoom up and down the center alley and blast aliens as they streak by. Keep shooting and keep moving to avoid a [&hellip

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Acid Reflux v1.10 (Master System Game)

Acid Reflux can be compared to the still famous endless runner games, but here we have got a “street” and a car. Responsible for this game are furrtek and robotwo. Interesting to mention: The game contains procedural music, varying from very annoying to surprisingly melodic

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Weka Invaders (24-03-2016) (Master System Game)

Disjointed Studio is kickin’ and alive, presenting Weka Invaders for the Sega Master System. Everything you see is pretty much work in progress. Game mechanics is still incomplete, graphics only partially definitive, music almost completely missing. This is a beta with 8 levels. In this new adventure, our hero Waimanu should shoot metal blocks and Wekas that might be hiding [&hellip

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MARKanoIIId v0.16 (Master System Game)

MARKanoIIId by sverx, Kagesan and Tomy is currently declared as interactive demo, as it’s not yet a full game, but there is hope it develops into a full nice game. If you are familiar with Breakout and Arkanoid, which most of us are, there is not really a lot to write here

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