A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting support. CubicVR can also be compiled for the Dreamcast, iPod/iPhone and PSP.
A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting support. CubicVR can also be compiled for the Dreamcast, iPod/iPhone and PSP.