This is a port of Super Mario War to the Wii, using SDL Wii. It should be fully functional with the exception of netplay
Sqdef is a tower defense game. The goal is to prevent enemies from getting from one side of the map to the other by placing towers along their way. There are over a dozen different buildings with upgrades, tech research, and a whole lot of maps! Sqdef also has a built-in editor that lets you make your own maps and [&hellip
Fight on both screens to kick the monsters out of the dojo before your master comes back. Use your shuriken and dashes to increase your chains and fill up your ‘badassery meter’. When your chains go high enough you can activate ‘rumble time’, which allows you to chain even more precise
BouncyMarble is an Icy Tower clone – your goal is to get as high as possible, score most points or get the biggest combo. Best scores/floors/combos (5 each) are saved and will be displayed in the main menu
Calling – An Unlogical Series of Events is fairly simple to use. Type your command and press Enter to execute it. Type ‘help’ to get a list of the available commands. The game only uses the touch screen, so if you’re playing on an emulator don’t think you can type using your keyboard
Jangki, the oriental korean chess game, now for NDS!
Control your starclock and reach the exit of each the level. During the game waves will appear, avoid them at any cost!
SnailRace by Samel is a slug racing game combined with a card game
This is a puzzle/platformer where you must navigate through the two screens in order to get to the star at the end of each stage. The top screen is the blue world where gravity flows downward, and the bottom screen is the red world where gravity flows upward. When you travel between the two worlds, you conserve your momentum. There [&hellip
The rules are simple. You take turns with another player to drop red or black pieces into the board. Pieces fall in from the top and slide down to stack up on top of each other. The goal is to get 4 of your pieces touching in a straight line (diagonals also count) before your opponent does. This is similar [&hellip