Matthew Partridge released an updated version of his “Thrust” C64 game remake. Download from: http://www.gbadev.org/
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Matthew Gummo released a bugfix version of his puzzle game “Fill It Up”. Download from: http://www.gbadev.org/
Gameboy Advance Fill It Up by Matthew Gummo Thrust Advance v1.01 by Matthew R Partridge
On the korean page linked below you can find a new homebrewn GP32 game called “Card Game v1.0”. (Thanks to Guyfawkes for the News) http://golmae.com/work/games/cardgame/index.htm
Matt Gummo released a new homebrewn game for GBA. This time it’s a puzzle game where you have to walk through an entire level without going over a location you have already been at. It is quite addictive and has some great features like a random level generator, and even a level editor. [Description stolen from krom/gbadev.org :] http://www.gbadev.org/
Heya! Because Kojote told me to, I’ve changed the appearing of these systems in the following way: Arcarde –> Arcade Master System II –> Master System Playstation II –> Playstation 2 See ya! Pancid
Matthew R. Partridge did a coversation of the old Commodore 64 game “Thrust” and send it to GBAdev. The changes compared to the C64 are: Differences to Thrust (C64) The door opens the wrong way on level 5.The teleport effect is missing.There should be 2 types of fuel pod, there is only one. There are no collisions between the ship … Read more
Today I had the pleasure to interview the PCE (PC Engine) developer “David Shadoff”. Read the whole interview using the link below. http://www.pdroms.de/interview_david_shadoff.php
PC Engine A Music Player by DamageX Airman by Trilinear (Sound Demo) Akumajou Dracula X2 by Aramis Backup RAM Generator for Bomberman by David Shadoff Blox Demo 1 by Dave Shadoff Blox Demo 2 by Dave Shadoff Blox Demo 3 by Dave Shadoff Fade InOut and Multi Palette BKG Demo by Aramis Flipit Demo 1 by Dave Shadoff Green Hill … Read more
I recently realized that the “Interview Corner” is still not integrated into the usual PDroms layout style. This shouldn’t be anymore 🙂