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ScummVM v0.8.2 (PSP/DC/PS2 misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the game, allowing you to play them on systems for which they were never designed! ScummVM lets you run these adventures: Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system. SCUMM is used for many games, including Monkey Island, Day of the Tentacle, Sam and Max and more. Compatibility with supported games is continually improving, so check back often. Among the systems on which you can play those games are Windows, Linux, Mac OS X, Dreamcast, PocketPC, PalmOS, AmigaOS, BeOS, OS/2, PSP, PS2, SymbianOS/EPOC and many more…Changes:

Due to a bug discovered in 0.8.1, which rendered Broken Sword 2 unplayable, we’re forced to release ScummVM 0.8.2″Broken Broken Sword 2″. Also, we used this opportunity to fix the WinCE builds, as well as the MacOS X bundle.

http://www.scummvm.org/

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Meshloader Preview 3 (PSP Application)

Lumo has released an update to his 3D model loader for the PSP. Changes:

Preview v3+ changed doublesided to singlesided meshes&backfaceculling (->draws only visible triangles, front side! ->planes might be invisible, cause of orientation) + new conversion tool (as cmsh might be v2, v3 i just call it v2 now…)+ rewrote maya export script to export the faces in correct* order + added Gouraud Shading ->no more flat view! + added a lightnote: max face/vertex count is 65xxx (not limited by my loader) but you can split your mesh into multiple 3db files and load em up…

Thanks to Yashamaru, and sorry for the delay 🙂

http://lumo.psplua.com/?action=3dmodels

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