XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems: * Capcom Play System (VGM output) * Commodore 64 * Nintendo Gameboy / Gameboy Color * SEGA Master System * SEGA Game Gear * SEGA Genesis Besides the compiler and its source code, the kit includes playback libraries for … Read more
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XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems: * Capcom Play System (VGM output) * Commodore 64 * Nintendo Gameboy / Gameboy Color * SEGA Master System * SEGA Game Gear * SEGA Genesis Besides the compiler and its source code, the kit includes playback libraries for … Read more
XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems: * Capcom Play System (VGM output) * Commodore 64 * Nintendo Gameboy / Gameboy Color * SEGA Master System * SEGA Game Gear * SEGA Genesis Besides the compiler and its source code, the kit includes playback libraries for … Read more
XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems: * Capcom Play System (VGM output) * Commodore 64 * Nintendo Gameboy / Gameboy Color * SEGA Master System * SEGA Game Gear * SEGA Genesis Besides the compiler and its source code, the kit includes playback libraries for … Read more
XPMCK is a music (expressed in MML) compiler kit targeted towards various video game systems. It currently supports the following systems: * Capcom Play System (VGM output) * Commodore 64 * Nintendo Gameboy / Gameboy Color * SEGA Master System * SEGA Game Gear * SEGA Genesis Besides the compiler and its source code, the kit includes playback libraries for … Read more
j3r3miedev updated his Tic Tac Toe game. Changes: – Completely redesigned by me (Code and Design) – Most innovations are found in game (New menus, new pieces, new cursor) – Adding a music player accessible at all times with R + L (Ci you’re in the middle part, it will be paused while you’re in the music player) – Now … Read more
Akop Karapetyan updated his Spectrum emulator Fuse PSP. Changes: – Fuse updated to version 0.10.0.1 – Miscellaneous bug fixes – Support for compressed disks (see documentation) – Option to enable/disable sound while tape is loading (only works with Fastloading disabled) – Option to enable/disable “Issue 2†keyboard support – Extra button options – Square/Cross/Circle/Triangle with L or R trigger held … Read more
yohanes released an Apple II emulator for Nintendo Wii. Quote: This is an Apple II emulator for the Wii based on the AppleWin/LinApple. You must have a USB keyboard to be able to use this application.
maRk2512 updated his remake of the Amiga game Stone Age. Changes: Game show’s a message when EFS or MikMod init failed.
Blargg picked up Matrixz’ Fireworks techdemo for NES and modified it. Release notes: Some changes (source + NES rom, as before): 2009-blargg.zip – Delayed explosion sound – Added noise burst to beginning of explosion sound – Sound of firework shooting from ground – Eliminated thump at end of explosion sound