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Zufolek has update his tool which can be used to free more space in your games (codewise). According to cd-w it does the following: 1.Merges multiple loads of the same value into a single load 2.Removes unnecessary compares with zero 3.Removes store followed immediately by load 4.Removes unnecessary consecutive loads and stores 5.Removes unused code (between a jmp and a … Read more
http://www.atariage.com/forums/topic/152210-squeeze/
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best_guitar has relased his first Nintendo DS game to the public. It’s a vertical shoot’em up named Zenit. Only the first level is playable so far. Discussion: http://forum.palib.info/index.php?topic=7978.0
http://ndsscene.blogspot.com/2009/10/zenit-demo-jugable-1fase.html
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Joyrider released his port of SMS Plus SDL (based on Dosfish’s initial port) for Dingux. It is the aligned version and should run full speed on all games both Game Gear and Master System. Joyrider has implemented the same menu system as used with Dingux GNUBoy. You can scale to native resolution, fullscreen stretched and fullscreen aspect. There is volume … Read more
http://boards.dingoonity.org/index.php/topic,124.0.html
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Added Oct 19, 2009, Under:
Dingoo
alekmaul has ported CHN’s MODPlay to the Dingoo (native). This library is used to play MOD, S3M and XM file formats. It’s only for developers, and not a MOD player with GUI or something similar. Current features: * Suports MOD, S3M and XM * Extendible with more formats * Very easily portable, compilable and usable in own applications
http://boards.dingoonity.org/index.php/topic,81.0.html
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This is a port of MegaZeux to the DS. Extract it to the root of your flash card so the files are in /games/megazeux. Apply the appropriate DLDI patch. Gameplay works for medium-sized worlds (~500KB). Larger worlds will run out of memory and crash. MegaZeux, or MZX, is a game creation system (GCS) based on Tim Sweeney/Epic Megagames’ classic shareware … Read more
http://kvance.com/dsmzx/
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Hexxagon DS is a remake of an old DOS board game played on a hexagonal board. Each turn a player can move one of his own pieces by duplicating it onto an adjacent tile or simply jumping one tile further. All enemy pieces next to the piece just moved will change color and turn into the player’s pieces. Once the … Read more
http://ryouarashi.blogspot.com/
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S8DS is more or less a port of SMSAdvance to the NDS. It emulates the Sega Master System and the Sega Game Gear. The biggest difference from the SMSAdvance is probably that you don’t have to use a builder to add roms, you can use zipped files directly and the screen doesn’t have to be scaled to fit. Changes: *After … Read more
http://www.ndsretro.com/
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Added Oct 19, 2009, Under:
Wii
robotfindskitten is a port of the ASCII zen simulation robotfindskitten ( http://robotfindskitten.org/ ) to the Wii.
http://wiibrew.org/wiki/Robotfindskitten
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Added Oct 19, 2009, Under:
Wii
It’s Yahtzee for the Wii coded by Chris. Changes: Includes Painted Yahtzee game. Added music. More attractive background for Scandinavian rules. Slightly enhanced intro and outro.
http://wiibrew.org/wiki/Yahtzwii
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Goomba is a Gameboy emulator for the Gameboy Advance. Beyond the advantage of being able to store many games on one cart, Goomba also includes save states and customizable borders. At least, Kuwanger’s fork does. Also available are many palettes, along with the ability to make your own. Release notes: Goomba Paletted v2.37 – 2009-10-18 – Changed border format to … Read more
http://kuwanger.net/gba/goomba/
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