News

Gameboot Editor v3.1 Plus for 5.00 M33 (PSP Application)

This program lets you choose and flash gameboots to your flash0 while going through safety checks and flashing it the safest possible way so you lower your chance of a brick by doing it manually.

Quote:

fixed an extraction error some people were having
added a small speedup to the program
added new security checks
added a new opening animation

By · 0 comments
MPlayer CE v0.6 (Wii Application)

MPlayer CE is a fork of the Team Twiizers MPlayer Wii port.

Changes:

No more maximum cache limit
Introduced new variables into mplayer.conf to adjust screen size and position, please see mplayer.conf for details (component-fix is now deprecated) menu.conf has also been modified.
idx/sub subtitle support (please note that these can take up to 30 seconds to load so please be patient)
Multiple folder locations added, it is now possible to have the files in
– sd:/apps/mplayer_ce – sd:/mplayer
– usb:/apps/mplayer_ce – usb:/mplayer
Added resume points – video will resume at last stopped point.
To clear, delete resume_points file in your mplayer_ce folder. To seek to the beginning of the video hold 2 and press the minus button.
Added support for Hermes’ cIOS. This has greater USB compatibility and enables USB LAN connector support. Please see wiki page for details
Added Fribidi library support for right-to-left languages
Made cache fill visible on screen
Many small bug fixes
Updated to latest MPlayer svn

Thanks to djdynamite123 / http://www.tehskeen.com for the news.

By · 0 comments
xUNO ME v2.0.1 (J2ME Game)

A card game called xUNO based on a game made by Mattel for cellphones with J2ME technology. To play this game, it’s necessary a cellphone compatible with CLDC 1.1, MIDP 2.0 (J2ME technology) and a screen with 240×320.

By · 0 comments
luaj v0.97 (J2ME misc)

Lightweight, fast Java-centric Lua interpreter written for both J2ME and J2SE, including libraries for basic, string, table, package, math, coroutine packages, an optional compiler, luajava bindings, and JSR-233 pluggable scripting engine bindings.

By · 0 comments