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This is a little app for the PSP which gives you the possibility to doze off with your favourite music playing silently and wake up with some thrash metal or hardcore bassdrums with volume maxed at a predefined time. Changes: – Switch between 24h / 12h (am|pm) display (toggle 24h and 12h display in the “Set Wake Time” option) I … Read more
http://forums.qj.net/f-psp-development-forum-11/t-release-sleepnwake-psp-12-103946.html
Something rather useful for the Playstation Portable is this Player by the demogroup Titan. Released at the Numerica Artparty 2007 this march.
http://www.pouet.net/prod.php?which=30038
Carribean Nights is a N64 demo by MegaHawks INC. It has been released in March, but considering N64 demos are extremly rare, we had to post it.
http://www.pouet.net/prod.php?which=30013
This is a demo for the Nintendo DS. A demo is a non-interactive multimedia presentation that is rendered in real time.
http://www.pouet.net/prod.php?which=30311
This is a demo for the Playstation Portable. A demo is a non-interactive multimedia presentation that is rendered in real time.
http://www.pouet.net/prod.php?which=30295
vuta_flow is a PS2 demo which has been released at Breakpoint 2007.
http://www.pouet.net/prod.php?which=30306
Metalvotze have released a rather ordinary and pervert game for the classic Playstation. You have been warned… It’s a game where you have to “fill” the toilet. No more to say on this.
http://www.pouet.net/prod.php?which=30312
Recrate is a Gameboy Advance demo released at the recently held Breakpoint 2007.
http://www.pouet.net/prod.php?which=30307
Added Apr 12, 2007, Under:
GP2x
QuickStart is a small application that directly launches your favourite program, if you press any button during the bootup of your GP2x. Changes: It doesn’t crash the sound anymore when you run it! Thanks to EvilDragon himself for the news.
http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,7,2121
This is a C++ class that will let you add 16-bit horizontally-scrolling text to your DS. Unlike the standard PALib text routines you can (in fact, must) work with 16-bit fonts and you can have the scroller running on top of another 16-bit image. You can even have multiple scrollers running at the same time.
http://ant.simianzombie.com/item/view.php?name=ScrollingTextDS