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Tänzer v2018.05.16 (WIP) (Genesis Game)

Mikael Tillander got the first draft of box art for his upcoming Genesis / Mega Drive game Tänzer. Quote: Finally got the cover art, made by Fergi Susetiyo. Playing around with box layouts for the game. It’s a first deraft, at least. 🙂 #megadrive #genesis #tänzer #gamedev

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NXEngine v2018.05.20 (Nintendo Switch misc)

NXEngine has been ported to Nintendo Switch by carstene1ns and is a reimplementation of the original Cave Story / Doukutsu Monogatari game engine, using its data files. The game itself is a pretty famous side-scrolling platformer from 2004. This release has nothing to do with Cave Story+ (published by Nicalis and being an actual, official Switch game). Thanks to Nintendomax [&hellip

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Video: NES Programming #32 – The colors! The colors! (NES misc)

Michael Chiaramonte shows us more NES Programming. Quote: In this episode I got palette data exporting more or less how I wanted and was able to load meta-tile palettes manually into the PPU to see what they looked like on the emulator. I found that we’ve run into a problem because the screen is only 30 tiles high as opposed [&hellip

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