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SlipWays v1.1 (PICO-8 Game)

SlipWays is a PICO-8 game by krajzeg. Drag the map around using the right mouse button or the SDFE keys. Click to drop a wormhole that will become your starting point. Then click and drag to find some planets, which you can colonize with your chosen industry type. Drag from planet to planet to connect them with a slipway. Try to connect planets that make stuff with planets that need it. Buy structures by dragging them from the bottom-right corner. Research technologies from the top-left corner. Click the heart symbol to check your score.

Changes:

* After you supply their basic needs, farms now develop an additional need for organics to fertilize them
* “Geneseeds” and “Xenofoods” technologies were overhauled to make them more focused and useful
* “Drillbots” were made slightly weaker – less productive on gas giants and iceballs
* Organics production on xeno planets is slightly lower now (but they’re more useful!)
* Several techs had their costs tweaked to better match their strength
* Slipgates (only the base ones, not infragates) are now much cheaper to build at 10$
* When colonizing a planet, tooltips now show the names of the resources, so that you know that organics is the green one 😉

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Video: NES Programming #19 – Creating And Exporting Metatiles (NES misc)

Michael Chiaramonte shows us once again how to do some NES Programming.

NES Programming #19 - Creating and exporting metatiles

Quote:

In this stream, I added the ability to create and export metatiles from 32×32 PNG files. This isn’t all that different than how we did it with sprites, but it started me thinking about how we want to handle backgrounds and mappers. This is the starting point for creating backgrounds in the NES and next time we’ll start actually coding the tool to support building our backgrounds. I have some work to do on the asset tool to support some of the functionality needed in the GUI (text boxes and a popup window being the key missing elements). Join me next time on Thursday at 9PM eastern to see how that goes. Also, I’ve been streaming some music I’ve been working on and showing some other things before the recording gets started so be sure to join a few minutes early to catch that stuff 🙂

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Newo Fox v2018.04.06 (WIP) (Wii Game)

Owen still works on Newo Fox for Nintendo’s Wii.

Quote:

Gonna try to put in minecraft clouds over the weekend. Just need to figure out the simplest way to copy the code over without adding a new system into the game engine. You know how it is when you just add one extra thing and it turns into 5k lines of code. Dont want that at all.

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