News Files! (PS2)

Playstation 2R-Eleven by NoRecessTravel by NippYVume Vuu by adresd

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GBA emulator for GP32? (GP32 misc)

Will we have a GBA emulator for GP32 soon? Via the link below you can check acouple of screenshots. I’m not sure if it’s fake or not, since a person I know claims to had a beta. Regarding his experience everything seems to be really slow. Oh well… make your own opinion!http://gp32club.consolemul.com/html/modules.php?name=News&file=article&sid=33

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PocketNES v9.1 (NES emulator for GBA)

PocketNES v9 received a small bugfix. But read more:

Flubba released a minor bugfix version 9.1 of PocketNES: Fixed an issue with scanlines in NTSC, fixes Burger Time and Wizards&Warriors

http://www.pocketnes.org/

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666.666 Visitors

We finally reached 666.666 visits since the reopening a few month back. I missed to celebrate 500.000&555.555&600.000… so we celebrate the 666.666th visitor today 🙂 – Kojote

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Othello (GBA game)

Damien Marshall ported an Othell game over to the GBA. Features are a 3D view of the board, a computer player and a top down map.http://gbadev.org/

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The Nomad II: Trapped (GBA game Initial Demo)

CoolMen let us know through the PDRoms-Forum that he released an initial demo of his upcomming freeware game”The Nomad II: Trapped”

I have released an initial demo of”The Nomad II: Trapped”. It is a freeware adventure/puzzle/action game for the GBA. It is availible at http://opengbgames.sourceforge.net/ A full version with all levels + GPLed source will be availible in June 2003. I’m not gonna go on about all the kewl features, you can all download it and see for yourself. –CoolMan

http://opengbgames.sourceforge.net/

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File Uploads! (GBA)

Gameboy AdvanceAir Hockey v1.0 by Ben StarkBreakout by Matthew ScalesGalaxy Invader 1000 by Grumpy CatJump v1.0 by blaowMines Advanced v1.0 by VortexSworld 3 R4 by Shen MansellThrust v1.1 by Grumpy CatTron by Matthew Scales

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PocketNES v9 (NES emulator for GBA)

PocketNES Version 9 is finally here! A massive new update, and all the new stuff is courtesy of flubba, while the original emulator code of course comes from loopy.

Here’s the list of what’s new since version 8, this includes all the previous updates in the flubba hacks: Added CPU sleep when idle in VBlank (saves battery =). Added slomo with L+Start. Added PCM IRQ generation, fixes”Fire Hawk”,”Last Starfighter”&”Silent Service”. Added mapper 228 (Action52 intro is wrong). Added mapper 180 (Crazy Climber (J), no controller yet though). Added mapper 105 (Nintendo World Championship) remember to disable CPU hack (for”Rad Racer”). Added mapper 93 (Fantazy Zone (J)) Added mapper 72,73,75,76,78,86,87,92,94,232. Added mapper 70/152. Saint Seiya doesn’t work correctly anyway, not the mappers fault. Added mapper 68 (Maharaja(J), Platoon(VS), no gfx in After Burner though). Added mapper 67 (Fantasy Zone 2 – The Teardrop of Opa-Opa (J)). Added mapper 34 (Deadly Towers&Impossible Mission 2). Added mapper 33 (“Don Doko Don 2″doesn’t work, everything else should). Added mapper 22,24,26,32,65,80&97. All”Kaiketsu Yanchamaru”games are playable now. Added mappers 19,23&69. Added mapper 79&18. Added mapper 15(Contra 16 100-in-1). Fixed”Low G Man”. Fixes to mappers 4,16,21&25. Fixed some of the savestate problems. Fixed graphic splits in scaled mode (many intro screens). Fixed PCM sample playing, takes a little more CPU now. Fixed multiplay, also supports up to 4 players now. Fixed background flicker. Fixed Sprite 0 hit a bit, Captain Skyhawk, Snow Bros&Saint Seiya starts now, probably break other games. Fixed sprites to background priority. Fixed sprites animation with CHR switching a bit (SMB3). Fixed scaled sprites a bit. Fixed invisible sprites (Ninja gaiden 2, TMNT 2). Fixes to multiboot,sram and Pogoshell (Herg). Fixed VS-palette for Platoon, Hoogans Alley, Pinball, Clu Clu Land, Machrider, Dr Mario, Super Sky Kid Battle City, Star Luster, Freedom Force&Slalom. Changed GBA hardware PWM frequency for (hopefully) better sound. Changed”Restart”in PogoNES to restart and added”Exit”to exit to the shell.

http://www.pocketnes.org/

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gp32 Frodo Beta 4 (C64 emulator for GP32)

A new beta of”gp32 Frodo”is out:

beta4:Speed improvements so have turned the cpu down from 133 to 100mhz – eat less batteries. Niced up the menu a bit. Timing’s still way out of wack. T64 files now work. Direct smc filesystem access now works better. Contrast setting for nicer palette. Snapshot feature, but it’s currently broken.

http://dexy.mine.nu/gp32/frodo/

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PDRoms Poll – Dreamcast homebrewn news/section wanted?

I’m on the way to think about covering Dreamcast homebrewn news and probably a Dreamcast section again here at PDRoms. As the decision isn’t that easy, I would like YOU to leave feedback at the board and probably vote at the poll. No registration is needed, the poll works only for regged users. Thanks!http://www.pdroms.de/phpbb/viewtopic.php?t=31

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