Angband v3.0.9a Wiz v0.94 (Wiz Game Port)

Angband is a rogue-like game (similar to Nethack if you’re unfamiliar with it).

Changes:

+ changes in gp2x buttons cfg file
+ player knows where described monster is normally found by default (knowledge from tavern I suppose ;))
+ memory allocation fix (the game does not slow down anymore)
+ removed mouse events handler (the game does not crash on touched screen accidentally)
+ added shortcuts for SHIFT and CTRL in keyboard mode

http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,26,457

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Retrogaming Times Monthly #91 (misc)

Retrogaming Times Monthly #91 is available. RTM is a retro magazine, sometimes with focus on the homebrew scene.

Content of this issue:

ATTRACT MODE
* Press Fire To Begin
* Retrogaming News

THE RETROWORKS
* Bewitched Brews – Getting to Know Grant Thienemann
* Retro Collecting 101 – The Brandon Cobb Interview
* CoCoLicious! – One CoCo To Rule Them All? Not Hardly…

THE GAME REVIEW H.Q.
* The O² Kid – AstroDodge
* The Pixelated Mage – Christmas Craze
* Commodore Du Jour – Toy Bizarre
* Apple II Incider – Street Sports Basketball
* Dual Perspective – Super Mario Bros. 3
* MAME Reviews – AV Hanafuda Hana No Christmas Eve & Snow Bros.
* Standalone Spew – A Better Christmas List Then Or Now?
* A Pixelated 21st Century

POWERING DOWN
* Game Over

http://www.retrogamingtimes.com/magazine/?issue=91&page=frontcover

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Textris DS v1.1 (NDS Game)

Textris DS is a Tetris style game by Snailface featuring ASCII graphics!

Changes:

* Color! Lots of color. (press select)
* Minor bug fix (bottom line flicker in a rare case)
* Other cosmetic touches

Thanks to http://www.nintendomax.com/viewtopic.php?t=14036&f=19 for the news.

http://gbatemp.net/topic/314865-textris-ds/page__st__15

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Seventh Sense v1.11.0.1 (Pandora Port misc)

Seventh Sense is an advanced cross-platform playing aid for the Project Aon editions of the Lone Wolf adventure books, written by Joe Dever.

Seventh Sense is a comprehensive game state tracker, with automatic functions built in for combat, random number generation, limiting choices based on equipment/skills/etc. Despite the high level of automation, Seventh Sense retains much of the hands-on feel of reading the paper books. With support for multiple profiles, you can run different campaigns, testing out different combinations of skills or path choices, and you can share the game with family or friends. With many varied options for “house rules”, you can customize the playing experience to suit your favorite style, make the game easier or more difficult, earn various in-game awards, or even gain a place in the Hall of Fame!

http://repo.openpandora.org/?page=detail&app=7sense-LoneWolf-12638

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XBoard v4.5.2a.r16 (Pandora Game Port)

XBoard is a port of the open source chess game XBoard.

Changes:

* Added openseal
* Changed save path to not save to Pandora NAND.

http://repo.openpandora.org/?page=detail&app=xboard-1218

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Textris DS v1.0 (NDS Game)

Textris DS is a Tetris style game by Snailface featuring ASCII graphics!

Thanks to http://www.nintendomax.com/viewtopic.php?t=14035&f=19 for the news.

http://gbatemp.net/topic/314865-textris-ds/

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Blacks Dash v1.72 (Wii Game)

Black´s Dash by BlackWhiteEagle is a Boulder Dash Clone for Wii.

Changes:

* codecleanup
* better logic and graphics
* new textures, transparency, music, sound/music volume
* added stonegenerator, diamondgenerator, teleporters, mower(blocker)
* teleporters teleport only if destination is free 1<->2 3<->4…
* teleporters automatically teleporting objects back after ~5 seconds
* added levelfileparam (leveldesigner)
* mapinfo
* save/load configfile
* playernames
* better scoreboard
* game is resizable under win/linux (windowed and fullscreen!) (wii has fixed resolution 640×448)
* textboxes with border
* diamonds with random color/playercolor
* extended mapconverterscript

http://wiibrew.org/wiki/BlacksDash

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Painttown v3.5.0 (Wii misc Port)

If you are looking for a side-scrolling, action packed game like you used to play or if you are looking for an extensible engine to write your own game, look no further. Paintown by Jon Rafkind supports user created content through a mod system and user defined functionality through scripting.

Paintown also supports an implementation of M.U.G.E.N. Our goal is to be 100% compatible with M.U.G.E.N 2002.04.14 beta as well as supporting any new updates in the 1.0 version.

Paintown is completely open-source and we would love any contributions in the form of code, art, or donations. Give Paintown a try!

Paintown Wii port - MUGEN (http://paintown.sf.net)

http://wiibrew.org/wiki/Paintown

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PowerCheck v1.1 (Wii Application)

PowerCheck is a application/tool for Wii by Joostin Online. Connect up to four remotes and press any button. It will report the percentage of battery charge remaining in each Wii remote.

Thanks to stomp_442 for the news.

http://www.hacksden.com/showthread.php/3922

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The Last Mission Remake v0.0.5.1 (Pandora Game)

The Last Mission Remake is a side-view arcade game without scrolling (viewpoint moves from screen to screen) with map of big dimensions. The game takes its inspiration from games such as Underwurlde and Starquake.

You control a tank-like robot which can be divided in two: you rotate caterpillar and head-cannon, and the head part can fly off on its own. However, the head can only survive separately for a short amount of time, and your restart position is dictated by the location of the body, even if the head has moved forward through further screens. Therefore, the difficulty of the game was in making it possible to advance with the assembled robot’s two parts. The original game was published by Operasoft in 1987 and is an almost exact replica of the self-booter PC version. The 4-color CGA graphics is retained but the sound is changed to adlib to give the game more MSX1/2 feel.

Release notes from Farox:

new version uploaded. fixed the PXML file and corrected version displayed, plus added readme inside the PND. Thanks!

http://repo.openpandora.org/?page=detail&app=thelastmission-lastmission-9053

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