Release client of Tanglewood ahead!
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Friday update: we have a final build date!
Since we haven’t encountered a gameplay breaking bug in a while, and have only been fixing medium-to-small issues, we’ve decided it’s about time we locked down and committed to a date – we’re aiming to hit Gold build on Friday 18th May.
In order to do that, we’re aiming to have our release candidate this Sunday 13th May, which gives us 5 days to double and triple check that there really is nothing game breaking left, whilst making necessary preparations for sending the build to the factory.
We’re picking at small bugs, reworking minute details, if we’re left to do this unsupervised then we could find a lifetime’s worth of tiny perfectionist work, and it’ll never get released. Everyone on the team has agreed on a final list of things to resolve, and then it’s ready.
I’ll be honest, I am absolutely TERRIFIED. This 6 year ordeal is actually, finally, really, genuinely about to come to a close, and TANGLEWOOD will be finished. It’s gonna be a strange week.
Not that we’re out of the woods just yet – after that scary date, we begin physical manufacture!
See you on the other side,
Matt