The video walks through simple five steps for getting started making Game Boy games. From picking your tools to finishing something ideally playable.

‘System of Levers’ covers the three main development routes: assembly, C, and GB Studio. Each with its own pros and cons. At the end of the video there is also advice how to get people playing your game.
PS: Writing to BrewOtaku might help you on promoting your game as well ๐
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