Shahzad Sahaib's Articles
mGBA is a Game Boy Advance emulator written in C. The project started in April 2013 with the goal of being fast enough to run on lower end hardware than other emulators support, without sacrificing accuracy or portability. Even in the initial version, games generally play without problems. It is loosely based on the previous GBA.js emulator, although very little of GBA.js can still be seen in mGBA.
Added Oct 8, 2017, Under:
Wii
mGBA is a Game Boy Advance emulator written in C. The project started in April 2013 with the goal of being fast enough to run on lower end hardware than other emulators support, without sacrificing accuracy or portability. Even in the initial version, games generally play without problems. It is loosely based on the previous GBA.js emulator, although very little of GBA.js can still be seen in mGBA.
Added Oct 8, 2017, Under:
Wii
Visual Controller Test by Mr. Reaper is a button pressing application for Wii.
GodMode9 Explorer by d0k3 is a full access file browser for the Nintendo 3DS console. It gives you access to your SD card, to the FAT partitions inside your SysNAND and EmuNAND and to basically anything else. Among other functionality you can copy, delete, rename files and create folders. You can find the source here.
Zelda Time to Triumph (Zelda 3T) is a fandmade Zelda game, ported to Nintendo 3DS by nop90.
Added Oct 7, 2017, Under:
Wii
Newo Sky by Owen is a procedural generated landscape demo/walking simulator.
Added Oct 7, 2017, Under:
Wii
WoxelCraft by DaeFennek is a 3D Voxel Engine and a basic clone of Minecraft for the Nintendo Wii.
Qmmp is an audio-player, written with the help of the Qt library. The user interface is similar to winamp or xmms. Ported to Pandora by Canseco.
Freeciv is a Free and Open Source empire-building strategy game inspired by the history of human civilization. The game commences in prehistory and your mission is to lead your tribe from the stone age to the space age.
Tiled is a general purpose tile map editor. It is meant to be used for editing maps of any tile-based game, be it an RPG, a platformer or a Breakout clone. The program is very flexible, for example there are no restrictions on map size, tile size or the number of layers or tiles. Also, it allows arbitrary properties to be set on the map, its layers, the tiles or on the objects. The homepage of the program itself is located here. Its map format (TMX) is relatively easy to understand and allows a map to use multiple tilesets while also allowing each tileset to grow or shrink as necessary later. Ported to Pandora by Canseco.