Category: iOS
Unpleasant Horse v1.0.1 (iPhone Game)

The good news is that you are a horse with wings. Nobody doesn’t like those! The bad news is that you are a, well, rather unpleasant horse with wings. How unpleasant? Glad you asked. Get this: Your idea of a good time is bouncing from cloud to cloud and on to the backs of other, cuter flying ponies, who will thus be sent plummeting to a gruesome, bone-chewing demise, thanks to an unfortunately placed series of meat grinders on the ground below. (Really kind of a tragedy of civil engineering.) All is well and good for you, though — unless you happen to miss a cloud or pony, and then, guess what? Those meat grinders don’t play favorites. So keep those wings flapping, don’t miss a jump, and keep a lookout for cool powerups to keep you flying longer and higher!

http://itunes.apple.com/app/unpleasant-horse/id429246613

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ScummVM v1.2.1 (iPhone misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

General release notes:

The last ScummVM release in this year just has been released. This is a maintenance release and is aimed to fix several important bugs since 1.2.0. Particularly we added Hungarian and Brazilian translations of the GUI, and made bugfixes to the Cruise, Groovie and Lure engines.

Changes:

1.2.1 (2010-12-19)

General
– Add Hungarian translation.
– Add Brazilian Portuguese translation.

Cruise:
– Fixed a problem with Raoul appearing when examining the Book

Groovie:
– Fixed a regression that made the Russian version of T7G crash.

Lure:
– Fixed several NPC movement bugs

http://scummvm.sourceforge.net/downloads/

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ScummVM v1.2.0 (iPhone misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

General release notes:

CABAL (Coalesced ‘Adventures beyond Architecture’ League) finally came alive, and now for real. Yes, truly, it took us just 6.5 years, and today we are eagerly announcing that a universal adventure game interpreter, playing SCUMM, AGI, and SCI games has been released.

From now on, it is available on ScummVM’s downloads page (Look for version 1.2.0). You may jump straight there, or stay a bit longer and see what cool new features are included.

As you have probably already realized, this release has support for SCI, and moreover, the list of compatible games goes beyond the original FreeSCI which was merged about 1.5 years ago. We support Conquests of Camelot/the Longbow, Castle/Island of Dr. Brain, Codename: ICEMAN, EcoQuest 1&2, all four Hoyle games, Freddy Pharkas, Jones in the Fast Lane, King’s Quest I-VI, both Laura Bow games, Larry up to 6 (low-res 6 only), Police Quest 1-3, Quest for Glory I-III, Space Quest up to V and a few others. Incredible work by the FreeSCI team and our own SCI engine team!

Early SCI 16-color games can be optionally undithered by ScummVM, making them look much better. To see a comparison between undithered graphics and the original, watch this video produced by one of our SCI engine developers and see for yourself.

Besides SCI, we have added support for yet another Coktel Vision game called Fascination and we have a number of new ports: Android, Dingux, Caanoo and OpenPandora. Unfortunately we had to declare the PalmOS port officially dead.

As usual there are tons of engine-specific bug fixes. Take a look at the release notes if you want to know more. But wait! We would like to tell a little bit about another long-awaited feature new in this release. After all these years we are finally going international, and the ScummVM GUI can be translated into any language (well, almost any). Right now we have Catalan, English, French, German, Italian, Russian, Spanish and Ukrainian localizations. Besides this there are a lot of smaller improvements like tooltips, radio buttons, improved usability and we support more games running from original media without the need to shuffle the game files.

Enough talking! Now it is time to download ScummVM and start playing!

Changes:

1.2.0 (2010-10-15)

New Games:
– Added support for Fascination.

New Games (Sierra SCI0 – SCI1.1):
– Added support for Castle of Dr. Brain (EGA and VGA).
– Added support for Codename: ICEMAN.
– Added support for Conquests of Camelot.
– Added support for Conquests of the Longbow (EGA and VGA).
– Added support for EcoQuest: The Search for Cetus.
– Added support for EcoQuest 2: Lost Secret of the Rainforest.
– Added support for Freddy Pharkas: Frontier Pharmacist.
– Added support for Hoyle’s Book of Games 1.
– Added support for Hoyle’s Book of Games 2.
– Added support for Hoyle’s Book of Games 3 (EGA and VGA).
– Added support for Hoyle Classic Card Games.
– Added support for Jones in the Fast Lane.
– Added support for King’s Quest I (SCI remake).
– Added support for King’s Quest IV (SCI version).
– Added support for King’s Quest V (EGA and VGA).
– Added support for King’s Quest VI (low and hi res).
– Added support for Laura Bow: The Colonel’s Bequest.
– Added support for Laura Bow 2: The Dagger of Amon Ra.
– Added support for Leisure Suit Larry 1 (SCI remake) (EGA and VGA).
– Added support for Leisure Suit Larry 2.
– Added support for Leisure Suit Larry 3.
– Added support for Leisure Suit Larry 5 (EGA and VGA).
– Added support for Leisure Suit Larry 6 (low res).
– Added support for Mixed-up Fairy Tales.
– Added support for Mixed-up Mother Goose.
– Added support for Pepper’s Adventures in Time.
– Added support for Police Quest I (SCI remake).
– Added support for Police Quest II.
– Added support for Police Quest III (EGA and VGA).
– Added support for Quest for Glory I/Hero’s Quest.
– Added support for Quest for Glory I VGA remake.
– Added support for Quest for Glory II.
– Added support for Quest for Glory III.
– Added support for Slater & Charlie go camping.
– Added support for Space Quest I (SCI remake) (EGA and VGA).
– Added support for Space Quest III.
– Added support for Space Quest IV (EGA and VGA).
– Added support for Space Quest V.
– Added support for The Island of Dr. Brain.

New Ports:
– Added Android port.
– Added Dingux port.
– Added Caanoo port (based on the GP2XWiz port).
– Added OpenPandora port.

General:
– Removed the outdated PalmOS port.
– Switched to the “fast” DOSBox OPL emulator.
– Fixed a crash in the rjp1 player code affecting the FOTAQ Amiga version.
– Added support for more original media layouts.
– Added support for GUI localization.
– Improved GUI by adding tooltips and radiobuttons.
– Improved GUI usability by hiding more irrelevant options not supported by specific games.

AGI:
– Fixed number of GFX glitches.
– Made PIC drawing code picture perfect.
– Added support of MIDI devices.
– Added support for accurate Tandy sound emulation. Switched to it as default.

Broken Sword 2
– Fixed missing speech in some cutscenes.
– Fixed a memory leak that would eventually cause the game to hang. (#2976008 – BS2: Game lockup in British Museum)

Drascula:
– Fixed number of GFX glitches.
– Made many cutscenes smoother.
– Changed behavior of items menu. Now it shows up on mouse up.

Groovie:
– Added support for the Macintosh version of The 7th Guest.
– Added support for custom MT-32 instruments.

KYRA:
– Fixed some minor graphical glitches.
– Implemented formerly missing recreation of some in game items.
– Added support for playing Kyrandia 3 with the original CD file layout.

LURE:
– Fixed bug where Goewin could get stuck in the Weregate
– Fixed issue with Ratpouch repeatedly moving between two rooms
– Fix for Goewin losing her schedule after Were-cave
– Fix for player getting stuck in sewer exit room

Parallaction:
– Made part one of The Big Red Adventure completable.

SAGA:
– Fixed graphics glitches in several scenes.

SCUMM:
– Several improvements in Maniac Mansion NES.

PSP port:
– New backend design: fixed minor graphical issues and enabled 16-bit support.
– Enabled playback of MP3 files using the Media Engine. This means that the port is optimized for MP3 files (as opposed to OGG).
– Many optimizations. Everything should run faster.

Wii port:
– Added support for USB2 mass storage devices (requires The Homebrew Channel >= v1.0.8 with IOS58).

GameCube port:
– Added support for DVDs with the ISO9660 file system.

GP2X port:
– Added support for dynamic engine plugins (experimental).
– Reworked control system and better touchscreen support.

GP2XWiz/Caanoo port:
– Improved downscale code to minimise ‘tearing’ corruption.
– Reworked control system and better touchscreen support.
– Renamed backend from GP2XWIZ to GPH to better reflect the supported devices.

http://www.scummvm.org/downloads/

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Modizer (Beta 5) (iPhone Application)

Modizer is a .mod player supporting a large number of formats, including videogame devices from Sega, Nintendo, NEC & Sony.

http://yoyofr92.free.fr/modizer/

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Modizer (Beta 4) (iPhone Application)

Modizer is a .mod player supporting a large number of formats, including videogame devices from Sega, Nintendo, NEC & Sony.

http://yoyofr92.free.fr/modizer/

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Scenery Beta 2010 Coding Competition (iPhone misc)

Scenery Beta 2010 is by it’s organizers definition not a competition, but a festival, which should pay tribute to homebrew productions. Allowed are PSP, Nintendo DS, Wii and PC and this year also “iDevices” and Android.

The prize pot has accumulated to a total of 3200 Euros. Deadline is the 1st September 2010!

http://www.scenebeta.com/noticia/the-scenery-beta-2010-international-homebrew-showcase

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MemoryTap v1.0 (iPhone Game)

The Game is simple and fun. Remember the sequence of squares as they are highlighted in color. This mind boggling game, will test your memory and your brain. So, will you remember?

http://appshopper.com/games/memorytap

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Defined v1.0 (iPhone Game)

Defined is a word game that challenges players to guess as many words as possible by only reading their definitions. When a word is guess correctly, the player is awarded points and moves onto the next word. If a word is guessed unsuccessfully 3 times, the player loses a life. The game is complete after 5 lives.

Think it sounds easy? Test your knowledge of the English language with Defined!

http://appshopper.com/games/defined

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Ghost Bash v1.1 (iPhone Game)

The Ghosts are escaping and it’s up to you to stop them. Bash them on the head to banish them back into the darkness. Frantic fun awaits anyone brave enough to enter the graveyard. So simple anyone can play but be warned it gets hard!

http://appshopper.com/games/ghost-bash

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ArrGeeBee v2.0 (iPhone Game)

Test your RGB color matching skills with ArrGeeBee!

Play three levels of difficulty, from casual to nightmare. Manipulate Red, Green and Blue sliders to see if you can get your swatch to match.

ArrGeeBee is a fun introduction to additive color mixing. Can you match the color before time runs out?

Changes:

IMPORTANT! Installing this version will remove your old High Scores!

Difficulty levels have been scaled down based on player feedback. Here’s the new breakdown:

Casual Difficulty features 64 possible color combinations (old version featured 1,000). Each slider has 4 possible values.

Serious Difficulty features 1,000 possible color combinations (old version featured 1,000,000). Each slider has 10 possible values. This level used to be called Casual in version 1.0.

Nightmare Difficulty features 1,000,000 possible color combinations (old version featured over 16,000,000). Each slider has 100 possible values. This level used to be called Serious in version 1.0.

http://appshopper.com/games/arrgeebee

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