Palkone and Justburn present Pokemon Psychic Seeds in a five level game demo version. Group Exeggcute and head towards the finish. Try to find the hidden Pokéball in each stage.
Palkone and Justburn present Pokemon Psychic Seeds in a five level game demo version. Group Exeggcute and head towards the finish. Try to find the hidden Pokéball in each stage.
MTek-GDL is a simple object-oriented game development library written in C++ combined with a collection of tools, examples, and additional libraries for simple and advanced game development for the Nintendo Wii and PC (OpenGL) platforms and is ideal for beginners and advanced Wii game programmers.
Mini Cookie by Sebastian Mihai is a techdemo/game for Pokemon Mini. The player controls a hungry bear, eating the cookies scattered all over the screen.
http://sebastianmihai.com/main.php?t=109&n=Pokemon-Mini-development-Mini-Cookie
Don’t Be Square by Sebastian Mihai is techdemo with source code available, helpful for starting programming on a Nintendo 64. Release notes: Man, this one was a pickle to develop for. The Nintendo 64 SDK compiled for Windows is finicky at best. Some of the platform code won’t compile like it does on Linux, and the compiler seems to either … Read more
http://sebastianmihai.com/main.php?t=113&n=Nintendo-64-development-Don-t-Be-Square
Pocket Worm by Sebastian Mihai is a PocketStation homebrew game inspired by Nibbles. The goal is to guide the worm and eat the 30 pieces of food appearing randomly on the screen. As the worm eats food, it grows and speeds up.
http://sebastianmihai.com/main.php?t=114&n=PocketStation-development-Pocket-Worm
Swan Driving is a new WonderSwan Color “game” by Sebastian Mihai. You control a car, trying to avoid incoming traffic. Your car has a low and a high gear, for driving slowly and fast, respectively. Use UP/DOWN to move your car, and LEFT/RIGHT to select low or high gear. Swan Driving is meant more as a tech demo, to be … Read more
http://sebastianmihai.com/main.php?t=107&n=WonderSwan-Color-development-Swan-Driving
Eight Queens by Sebastian Mihai is an implementation of the Eight Queens Problem on Sega’s unfortunate add-on to the Genesis, the 32x. Towards the end of the Genesis era, Sega’s plan was for the 32x to tide Genesis players over, until the release of the next-gen system, the Sega Saturn. It seems that Sega preferred planet code-names for their systems, … Read more
Giana’s Return aims to be a worthy UNOFFICIAL sequel of “The Great Giana Sisters” and has been recently updated for Dreamcast to match to it’s latest v1.10 version. Ported to Dreamcast by Indiket. Evil Swampy and his followers have stolen the magic ruby, which made it once possible for Giana and Maria to return from their dream. Many creatures are … Read more
UAE Wii by Oibaf is a port of the famous Amiga emulator UAE and is based on the source code of E-UAE. The port uses SDL Wii. Thanks to Oibaf himself for the update notice via e-mail. Changes: * Added background image in the GUI * Added sound in the GUI * Horizontally scrolling menu * More readable fonts in … Read more
In Tumulus by yllawwally you are an adventurer, out to stop the fiends coming from Tumulus. This game is inspired by Golden Axe. Changes/Notes: New version, I fixed the scoring to support 5 digits, I thought I had added this a long time ago. I didn’t check to see if I broke it, or never completed it. But it now … Read more