Lightweight, fast Java-centric Lua interpreter written for both J2ME and J2SE, including libraries for basic, string, table, package, math, coroutine packages, an optional compiler, luajava bindings, and JSR-233 pluggable scripting engine bindings.
boobooes tries to get Linux running on the Dingoo A-320 device. As a first step he modded his handheld to get easy access to the console TXD/RXD signals… Follow the link below for more!
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Thanks to http://dingoo-scene.blogspot.com/2009/04/dingoo-txrx-points-hacked-by-booboo.html for the news.
Pocketgamer.co.uk picked up the Dingoo A-320 for a review. head over to their page for more.
Thanks to http://dingoo-scene.blogspot.com/2009/04/dingoo-pocketgamer-review.html for the news.
http://www.pocketgamer.co.uk/r/Various/Dingoo+A-320/hardware_review.asp?c=12910
Guyfawkes has produced a Dingoo FAQ (WIP). It’s a nice place to find just about everything which has emerged so far on Dingoo in one spot. As it’s a WIP, keep watching it!
Thanks to http://dingoo-scene.blogspot.com/2009/04/guyfawkes-dingoo-faq-wip.html for the news.
Deivid3g has posted a video on how to install the Dingoo SDK. It’s in Brazilian Portuguese language.
Thanks to http://dingoo-scene.blogspot.com/2009/04/how-to-install-dingoo-a320-sdk.html for the news.
A Neo Geo Pocket emulator which works on the Dingoo has surfaced! Originally for the Gemei 760.
Thanks to Dingoo-Scene for the news.
http://dingoo-scene.blogspot.com/2009/04/neo-geo-pocket-emulator.html
Chip has made a Wiki for A-320 related topics. Feel free to feed it!
Thanks to http://dingoo-scene.blogspot.com/2009/04/chip-starts-dingoo-a320-wiki.html for the news.
ZotTTD famous for his GBA, GP2x and iPhone releases got a Dingoo for one purpose only. To get MAME working on it! Good luck!
News source: http://dingoo-scene.blogspot.com/2009/04/zodttd-to-work-on-mame.html
http://a320.freeforums.org/zodttd-here-getting-an-a320-to-place-mame-on-it-t207.html
Quote from Gadgetmiser:
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Uncanny over at the Spanish GP32 forums has discovered his Dingoo is different inside than mine. The main difference appears to be a single 4GB NAND chip, and faster RAM chips @ 166mhz, not 133mhz. Uncanny has also provided an educated guess as to the hardware details of the Dingoo’s acreen, and provided a link to internal pictures of his Dingoo at the bottom of his post
http://dingoo-scene.blogspot.com/2009/04/dingoo-with-different-innards-emerges.html
Shockslayer has come up with a shocking, slaying way to resolve the Dingoo Y/B button issue. The less adventurous might prefer to wait for a firmware solution.
Thanks to http://dingoo-scene.blogspot.com/2009/04/shockslayers-yb-button-fix-for-dingoo.html for the news and text.

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