Latest News

LJGP32 WIP (GP32)
The homepage of the NES emulatorLJGP32has been updated with some work in progress news.preliminary zapper support : duck hunt is ok, operation wolf isn't... nestoy DB support. rom browser uses caches to speed up browsing. improved mapper support : 0,1,2,3,4,5,6,7,8,9,10,11,13,15,16,17,18,19,23,24,64,71,91 autofire modes 2"alternative"players mode : emulated pad can be changed in GUI (player 1,player 2,zapper). Autoframeskipping Improved fixed frameskipping (to solve the pb of blinking sprites not visible with odd frameskipping values). more ....In addition there are also several new screenshots previewing the next release which is looking great! Check them out athttp://www.ljgp32.fr.st/ Read more about LJGP32 WIP (GP32)
WINK News (formerly gpWinTK) for GP32
Taras updated his homepage with some more news on his project originally namedgpWinTK. The name has now been changed to the better soundingWINK(Windows INterface Kit) and theres a couple of new screenshots and news of plans to add functions to interact with the windows (drag/close/manage etc), add forms features (checkboxes/radio buttons etc) and some other functions. Read the full details and check out the new screenshots on the homepagehere. Read more about WINK News (formerly gpWinTK) for GP32
fSMS32 WIP (Master System Emu for GP32)
rlyeh just arrived back from vacation yesterday and just this second he told me that he ported another emulator over to the GP32. It's a Master System Emulator running ad 100% speed and it has crystal clear sound. SRAM saves do work and save state support is done as well. Also interesting is the g/zip support. The one or other who allready had betas of ryleh's emulators will recognize a brandnew new fileselector which scans about 1300 zipped roms in approx 60 seconds. The romlist will be stored in a textfile, so there is no need to rescan the rom directory on each start. Read more about fSMS32 WIP (Master System Emu for GP32)