News

DSFile v0.01 (NDS Application)

calcprogrammer1 started to work on a file browser that would support both slot-1 and slot-2 at the same time. Though it isn’t much, it can browse both slots (click the GBA or DS icons to switch slots). It can only be patched with one DLDI though (as all programs using libfat), so the SLOT2 device must be natively supported (GBAMP CF is what I have) and the SLOT1 device must have the DLDI patch.

Thanks to http://www.dev-fr.org for the news.

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PDRC #3.667 – Update (misc)

The prizes for PDRC #3.667 were updated!

* Play-Asia did not reconfirm their offered prizes, so we guess they are not interested anymore. Maybe the responsible person is just on vacation, who knows – anyway, for secure reasons they are currently out of the sponsoring pool.
* Emanuel Schleussinger is sponsoring 2 more copies of HAMLib, an GBA software development enviroment -> http://www.ngine.de
* Keith E. sponsored three GBAccelerometers -> http://www.kionix.com/gbaccelerometer/

Thanks Emanuel & Keith!!! (Please check their pages *g*)

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PSX4GP2x (24-07-2007) (PSX emu for GP2x)

ZodTTD has updated his Playstation 1 emulator for the GP2x.

Changes:

– Changed the way ROM support is handled. The following formats are currently supported:
.BIN – This is a RAW format rip of a CD. You can rip these with most tools such as CDRDAO or use a program IsoBuster to convert formats to RAW BIN format.
Note: MagicISO converted ISO’s are not supported, use IsoBuster.
.Z/.table – This is a compressed .BIN image using the tool PocketISO 2.1
.ZNX/.table – This is a compressed .BIN image using the tool PocketISO 2.1. ZNX is the default output of this tool when ripping out musics.
.bz/.index – This is a compressed .BIN image using the tool PocketISO.
– Made PsxCycle default to 1 instead of 2. This affects default performance settings of PsxClock.
– Unai added a Abe’s Oddysee specific fix to the graphics engine. Use this fix for Ae’s Oddysee only, otherwise you may see graphical glitches. It can be turned on and off via the menu.
– Unai added Frame Limiting to the graphics engine. It’s on by default and limits the Vsync to NTSC/PAL rates. It can be turned on and off via the menu.
– GCC compiler optimizations were made to improve performance.
– Changes to the dynarec to handle load delays. This may change compatibility for better or worse, to be determined. Also last minute fix for handling shift instructions.

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NDS Tilt Gamepad (NDS misc)

Here is an application to turn your DS into a motion sensing USB gamepad. You’ll need a DS Motion Card or MK6-motion or R6 gold for the motion sensing, and an MK5 (or clone) GBA slot USB linker. Plug all the cards in, plug the USB cable into your computer, and run the application. Presto – a motion sensing game controller.

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