News
Brickomania (07-02-2011) (Dingoo Linux Game)

Brickomania is Poligrafowicz‘s attempt to redo BrickShooter for Dingux.

http://boards.dingoonity.org/dingux-releases/brickomania/

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UAE4ALL (RC 3) (A500 emu for DC)

chui, long time Dreamcast-Scener, released another update of UAE4ALL. UAE4ALL is a very highly compatible Amiga 500 emulator and runs plenty of games almost flawless.

Amiga emulator under Dreamcast

Features:

Frameskip between 0-1 without sound and 1-2 with sound.
Fast FAME Motorola 68000 core by Fox68k.
Savestates support.
Autoframeskip for real speed.
Dreamcast SD-Card support.
Mouse & Keyboard Dreamcast supported.
Virtual Keyboard with triggers L-R.
Joystick is emulated with digital pad + A,X buttons.
Mouse is emulated with analog pad + Y,B buttons.
Fast sound with 8 buffers synchronized.
Filemanager with subdirectories access.
Complete menu with ‘start’ button: load, throttle, frameskip, reset…
2 joysticks emulated.
Under PAL dreamcasts ask 60-50Hz selection.
Save disks changes to VMU.
Superthrottle mode for speed up intros and loading time.
SH4 exceptions catched for stability.
ADZ support (ADF floppy image gzip compressed)
2 floopy drives emulated.

Changes:

– 30% speed increased: Sound and Video render improved.
– Savestates support: The length of a savestate file is 200-300KB, so SD-Card is needed.
– Dreamcast SD-Card support.
– New option menu for screen position.
– Uses latest FAME Motorola 68000 core: More stable, fast and accurate

http://chui.dcemu.co.uk/uae4all.html

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UAE4ALL (RC 3) (A500 emu for Dingoo Linux)

chui, mainly known from the Dreamcast-Scene, got a Dingoo handheld a while ago. As this is not enough he also gets active for the Dingoo and released another update of UAE4ALL. UAE4ALL is a very highly compatible Amiga 500 emulator and runs plenty of games almost flawless.

Features:

Frameskip between 0-1 without sound and 1-2 with sound.
Fast FAME Motorola 68000 core by Fox68k.
Savestates support.
Autoframeskip for real speed.
Dreamcast SD-Card support.
Mouse & Keyboard Dreamcast supported.
Virtual Keyboard with triggers L-R.
Joystick is emulated with digital pad + A,X buttons.
Mouse is emulated with analog pad + Y,B buttons.
Fast sound with 8 buffers synchronized.
Filemanager with subdirectories access.
Complete menu with ‘start’ button: load, throttle, frameskip, reset…
2 joysticks emulated.
Under PAL dreamcasts ask 60-50Hz selection.
Save disks changes to VMU.
Superthrottle mode for speed up intros and loading time.
SH4 exceptions catched for stability.
ADZ support (ADF floppy image gzip compressed)
2 floopy drives emulated.

Changes:

– 30% speed increased: Sound and Video render improved.
– Savestates support: The length of a savestate file is 200-300KB, so SD-Card is needed.
– Dreamcast SD-Card support.
– New option menu for screen position.
– Uses latest FAME Motorola 68000 core: More stable, fast and accurate

Thanks to http://boards.dingoonity.org/dingoonity-news/uae4all-rc-3-3296/ for the news.

http://chui.dcemu.co.uk/uae4all.html

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Links Crossbow Training DS (Beta 4.1) (NDS Game)

Links Crossbow Training DS is a crossbow shooting game. It comes with three different training modes and 10 levels in total.

Link's Crossbow Training DS Beta 3 www.nintendomax.com

Changes:

NEWEST UPDATE (unlockable levels) (technically 4.1) – NEW UPDATE! AGAIN! – You no longer have to hold down the stylus, just tap. New level select screen. I put a scrolling background in the back of most the menus. I’ll start working on a system to lock/unlock levels, that should be in the next update. <-DONE

Thanks to http://www.nintendomax.com/viewtopic.php?t=13228&f=19 for the news.

http://dsgamemaker.com/dsgmforum/viewtopic.php?f=13&t=1500

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AnyTitle Deleter MOD v7.1 (Wii Application)

AnyTitle Deleter MOD is an unofficial mod by Red Squirrel of tona’s AnyTitle Deleter, which allows you to completely delete (almost) any title on your Wii. This is useful as a space-freeing application, an informative application, and a paranoia tool.

It keeps all original tona’s AnyTitle Deleter functions but it allows the program to show the real names of titles instead of just ID numbers, making it easier to select which ones you actually want to delete.

Changes:

After several requests, I reintroduced the function to get titles names from database.txt for all categories. Now the program first tries to obtain title’s name from internal NAND and on failure reads it from database.txt.

http://wiibrew.org/wiki/AnyTitle_Deleter_MOD

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WiiMC v1.1.17 (Wii Application)

WiiMC (Wii Media Centre) is an open source media player for the Nintendo Wii written mainly by Tantric and rodies.

Changes:

Fixed a bug that caused a crash if Aspect Ratio was not set to Auto

http://wiibrew.org/wiki/WiiMC

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Links Crossbow Training DS (Beta 3) (NDS Game)

Links Crossbow Training DS is a crossbow shooting game. It comes with three different training modes and 10 levels in total.

Link's Crossbow Training DS Beta 3 www.nintendomax.com

Thanks to http://www.nintendomax.com/viewtopic.php?t=13224&f=19 for the news.

http://dsgamemaker.com/dsgmforum/viewtopic.php?f=13&t=1500

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Space Impakto DS v0.8.4 (Beta) (NDS Game)

Space Impakto DS is an old school space shooter for Nintendo DS. The game has been updated many times the past months and turns into a more complete game each release.

Changes:

Finalized Boss sequence
Added a lot of enemies
Enemy sequence test
boss timer to remove “boss milking”
Bugfixes

Thanks to http://www.nintendomax.com/viewtopic.php?t=13216&f=19 for the news.

http://rel.betterwebber.com/

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Stockmarket DS v1.17 (NDS Game)

Stockmarket DS is a trading simulation for Nintendo DS.

Changes:

cash sound with each click (souds better)

Thanks to http://www.nintendomax.com/viewtopic.php?t=13223&f=19 for the news.

http://dsgamemaker.com/dsgmforum/viewtopic.php?f=14&t=893

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DSx86 v0.31 (Beta) (DOS emu for NDS)

DSx86 is a PC/DOS emulator for Nintendo DS written by Patrick Aalto. It’s purpose is to allow you to run old DOS games on your Nintendo DS game console. Some of the older games run quite good and bring back memories.

Changes:

– Page Fault handling in the protected mode RETF opcode implemented.
– Implemented some additional XMS INT calls, for Commander Keen 4 etc.
– Implemented Mode-X Smooth scaling for 320×200 and 320×240 resolutions.
– Implemented preliminary Smooth scaling for EGA 320×200 mode.

http://dsx86.patrickaalto.com/

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