SNES9x GX is a Super Nintendo emulator for the Wii based on the PC emulator SNES9x 1.51. SoftDev is responsible for the original SNES9x 1.51 GameCube port, whose work was continued by crunchy2. Wii support was added by michniewski, and SNES9x 1.51 was ported by Tantric. The project is currently being maintained by michniewski and Tantric. The GUI is powered … Read more
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SNES9x GX is a Super Nintendo emulator for the Wii based on the PC emulator SNES9x 1.51. SoftDev is responsible for the original SNES9x 1.51 GameCube port, whose work was continued by crunchy2. Wii support was added by michniewski, and SNES9x 1.51 was ported by Tantric. The project is currently being maintained by michniewski and Tantric. The GUI is powered … Read more
FCE Ultra GX is a modified port of FCE Ultra v0.98.12. With it you can play NES games on your Wii/GameCube. The GUI is powered by libwiigui. Changes: Improved scrollbar Multiple state saves now working Built with more stable libogc/libfat Fixed rumble bug in filebrowser Fixed PAL sound stuttering Added confirmation prompts Fixed settings saving glitches Free and legal NES … Read more
FCE Ultra GX is a modified port of FCE Ultra v0.98.12. With it you can play NES games on your Wii/GameCube. The GUI is powered by libwiigui. Changes: Improved scrollbar Multiple state saves now working Built with more stable libogc/libfat Fixed rumble bug in filebrowser Fixed PAL sound stuttering Added confirmation prompts Fixed settings saving glitches Free and legal NES … Read more
Visual Boy Advance GX is a Game Boy Advance / Game Boy emulator for the Wii based on VBA-M. More than 500 legal ROM’s for try out can be obtained from here: //files/gameboyadvance/
Visual Boy Advance GX is a Game Boy Advance / Game Boy emulator for the Wii based on VBA-M. More than 500 legal ROM’s for try out can be obtained from here: //files/gameboyadvance/
This is a port of Super Mario War to the Wii, using SDL Wii. It should be fully functional with the exception of netplay. Please report issues on Google Code -> http://code.google.com/p/smw-wii/issues/list Changes: Fix crashing issue (caused by music) Hide controller configuration (not implemented)
This is a port of Quake to the Wii based on the GC Quake port by Peter Mackay, ported to Wii by Eluan and enhanced by Piko. Changes: Fixed compatibility bugs with libogc 1.7.*. TCP Client enabled, thanks Q1Rev. Better nun chuck controls. Shouldn’t need nun chuck reattached to be detected. Removed old file system access methods. Bug fixes.
atari2600land picked up the work on his bBasic Tetris game for A2600. Release notes: All 7 shapes added, with the random shape generator number added. If you find a bug, please tell me.
Collect the sticks! Thanks to http://www.dev-fr.org for the news.
http://newcoleco.dev-fr.org/p4148/2009-04-27-colecovision-insane-pickin-sticks-viii.html