Latest News

LightMP3 v1.6.0 (Final) (PSP Application)

Sakya has updated his light weight MP3 payer “LightMP3”. A changelog is available in italian language on his page. Update: 17:39: Changelog from it’s QJ.net release thread ( http://forums.qj.net/f-psp-development-forum-11/t-release-lightmp3-version-160-final-128158.html ): -Added: support to kernel 3.71 and S&L NOTE: in kernel 3.71 the bus cannot be properly set, so it’s stuck @ 95Mhz. -Added: support to ID3v2 tag (many thanks to [&hellip

http://sakya.altervista.org/new//index.php?mod=read&id=1195649581

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Morning Timer v1.0 (NDS Application)

After a few test and beta releases, here comes the first v1.0 of Infantile Paralysiser ‘s “Morning Timer”. It’s an alarm clock application but also plays MP3’s. Changes: The interrupt processing of ARM7 is reviewed, stability has been improved. The backlight setting item was added. The bug to which the folder/file icon was not displayed by the file selection dialog [&hellip

http://mdxonline.dyndns.org/archives/nds/

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TiltingLabirinth v0.3 (NDS Game)

Here comes an update from Programix: You have to get to the finish and avoid red block and get most green fruits. There are also other things like water etc. Game is controlled by DSMotion but can be control also by Dpad. It is now beta vesion so it is yet buggy so if you find any bug, please report [&hellip

http://palib.info/forum/modules/newbb/viewtopic.php?viewmode=flat&type=&topic_id=3740&forum=9

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Stackless Python PSP v2.5.1_1 (PSP misc)

Stackless Python is an enhanced version of the Python programming language. It allows programmers to reap the benefits of thread-based programming without the performance and complexity problems associated with conventional threads. The microthreads that Stackless adds to Python are a cheap and lightweight convenience which can if used properly, give the following benefits: * Improved program structure. * More readable [&hellip

http://code.google.com/p/pspstacklesspython/

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Rubiks Cube (21-11-2007) (NDS Game)

Morgan has udpated his Rubiks Cube for NDS. Here are the release notes: have finished coding all the turning functions. I also added touchscreen controls to make it less confusing. The icons with an ‘i’ are inverse functions (for example, R turns the right side of the cube clockwise while Ri turns the right side of the cube counterclockwise). Pressing [&hellip

http://palib.info/forum/modules/newbb/viewtopic.php?topic_id=3860&forum=9

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Pulling the Shi… (misc)

Seems not only myself had a bad expirience recently… Here are a few lines from brakken of tehskeen.net: Wraggster, for my knowledge hasn’t been giving proper credit to emulation authors who post their work exclusively on other websites from some time – well at least in cases of the SkeenDev emulators. At the time barely any “scene” sites were covering [&hellip

http://www.brakken.net/comments.php?mid=4d68f48572a742534773c4df3

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