Latest News

Goomba v1.7
Flubba released a new version of his great Gameboy emulator for the GBA. Changes are:Added support for clock in games which use it. Added support for 32kbyte external RAM,!!BEWARE!! it's not saved. Fixed joypad reads, no games should use the SGB functions. Fixed sprite size (Chase HQ). Resets more hardware regs before exiting. Workaround for the XG2 bootmenu.You can download the new release from his homepagehere Read more about Goomba v1.7
Wind-ups v0.99 (GP32 GUI)
Karthur has updated his graphical userinterface called wind-ups, to use with the gp32. here are the changes:-Fixed fxe loading problem-Fixed menu problem when pressing B Button on some places of desktop-R goes to the last item in file browser (L to the first)-erased""in filename-key repeat in file browser-copy, paste, rename, delete options in filebrowser (press select to open)-Only 2 typeset when renaming a file -Check filename when renaming it-Open and Save function in kEditor; when pressing Select, a menu is open whith the following options: New, Load, Save, Exit-Remember last folder where a document was opened/saved in kEditorhttp://www.f-labs.com/gp32/wind-ups/ Read more about Wind-ups v0.99 (GP32 GUI)
PDRoms Coding Competition I – Submissions avaliable
The submissions for the PDRoms Coding Competition #1 are avaliable!!! Download them and have a view on the submitted stuff. The voting script will be avaliable before the weekend, I hope. There is some tweaking and fixing needed.Avaliable for download are 2 GBC Games, 3 GP32 Demos, 1 GP32 Game, 11 GBA Games&2 GBA Demos, which makes a total of 19 submissions. Thanks to everyone who contributed something to the competition.To get to the download page please have a look at the left menue and go to"PDRoms Coding Compos" Read more about PDRoms Coding Competition I – Submissions avaliable
YahtzeeGP v0.2
I just released a bugfix update to my homegrown game Yahtzee. Here is whats changed:- fixed bug where if 'Fives' score was not filled in the game would still end if all the rest of the scoresheet was filled in- added a short delay when you roll the dice (in addition of it not rolling until you release the START button) as some people rolled twice by accident- fixed infinite yahtzee score bug. you could keep selecting yahtzee on the scoresheet for additional points on 2nd+ yahtzee.- removed dice roll SFX as it was causing problems after a few games, not sure whyYou can download the release fromGP32Emu. Please leave any feedback, bugreports etc on the forum posthere. Thanks to Shotaway&Neomorpheus for giving feedback on the previous release.BTW: I just need to make one change to Darts and I will release a new version of that either later today or tomorrow. Read more about YahtzeeGP v0.2