News
Added Dec 10, 2009, Under:
Wii
Neko Project II Wii not to be confused with Neko Project II!
Neko Project II Wii is a port of the PC-9801 (PC98) emulator, Neko Project II. It was brought to life by the fantastic progress on the SDL-Wii port by Tantric. Neko Project II was originally written by YUI.
Further release notes:
When you start Neko Project II Wii, you will be presented with the main menu. Load a disk and run! USB Keyboards are now supported too!
There are 2 files that are required by Neko Project II Wii. This is the font.bmp file, and the x68kfont.rgb file. They must be placed in SD:/PC98/DATA/ as font.bmp and x68kfont.rgb, respectively. x68kfont.rgb is included in this download, but font.bmp is not, for legal reasons. Floppy and Hard Disk images must be stored in SD:/PC98/ROMS/
To get the last built version, there is a directory on the Neko Project II Wii Git called np2hbc. Copy this to SD:/apps/ and put the files required by Neko Project II Wii on the SD card, and go!
In order to build Neko Project II Wii, you will need the latest devkitPro, LibELM, µSync, and libwiikeyboard.
http://www.wiibrew.org/wiki/Neko_Project_II_Wii
Added Dec 10, 2009, Under:
Wii
LibELM is a FAT driver, like libfat. However, LibELM is based on the amazing ELM FatFs driver by ChaN. LibELM has a devoptab so you can use stdio functions (fopen, fread, etc.)! Directories and LFN filenames are supported! Completely usable for everything! 1.3 is the True Final release, if there are any bugs, please report them on the talk page, and I will fix them A.S.A.P.
LibELM is Wii only at the moment, and supports SD card, USB stick, and should support SDGecko, but SDGecko has not been tested.
In order to use LibELM, you must also have uSync linking with your project (unless you disable reentrancy). You must also call uSyncInit() before using LibELM!
Release notes:
1.4 is now out! Many bugs should be fixed, and several new features have been added. Check it out. Requires the latest uSync and has a version header too.
http://www.wiibrew.org/wiki/LibELM
Added Dec 10, 2009, Under:
Wii
µSync is a small, lightweight mutex/synchronization library written in C. It is meant to be as small and fast as possible. It is used in LibELM for reentrancy support, but was released as a separate library, as it may have other uses.
Changes:
Added a Makefile for BootMii, and a small header for version detection
http://www.wiibrew.org/wiki/%CE%9CSync
Added Dec 10, 2009, Under:
iOS
Santa’s Sacks is a festive two player game. Each player will take turns to remove as many sacks as they like from a single row. The winner is the player that removes the last sack.
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There is a way of winning every time. So it could be a nice way of winning a free pint when challenging friends and family.
http://appshopper.com/games/santas-sacks
Added Dec 10, 2009, Under:
iOS
Put three “dangos” horizontal or vertical or diagonal together!
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http://appshopper.com/games/dangopanic
Added Dec 10, 2009, Under:
iOS
Gears Puzzle is a part of collection of 8 tiny puzzles from “Kellie Stanford: Turn of Fate†PC game.
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http://appshopper.com/games/gears-puzzle
K’UMPA is the ancient Inca word for “ball.†In the game K’UMPA, you control a ball and move it through the dangerous labyrinths of an ancient Inca temple. With the help of the gods, ancient spellcasters have protected the sacred place inside the temple complex from being entered by faithless pagans. To advance into the deeper levels of the temple, you need to activate enough energy fields in the area you are exploring to be teleported to further parts of the Inca temple. But beware – the ancient god Hawcha will punish tardiness in exploring the temple on pain of death.
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http://kumpa-game.com/the-game
SoundFrag is a clone of Sound Grenade (The popular iPhone and iPod Touch app). It emits a high frequency sound effect that copies the effects on someone’s hearing after a grenade blast. SoundFrag uses 3 different grenades: Fragmentation, Flashbang, and Smoke Grenade.
News Source: http://phpbb.pdroms.de//viewtopic.php?f=6&t=8282
http://teendev.org/soundfrag
Apps Organizer is an android application that allow you to organize installed applications using labels.
With Apps Organizer you can:
* associate one or more labels to each android application
* create a “label shortcut” (with a custom icon) on Android home that contains shortcuts to applications with a label
* uninstall an application
http://code.google.com/p/appsorganizer/
DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.
Changes:
Revision 446
[!]Fixed Rev 445 won’t compile
Revision 445
[!] Several minor changes
[~] Couple of changes done on BranchZ, now the outside of Clock Town in MM is visible
[~] Removed ShadowOfEmpire_Dl ucode and replace it with a simple check
[*] Added proper copyright headers. We been porting several enhancements from Rice Video plugin 🙂
[+] Two blendmodes for Paper Mario [NintendoBoy13]
http://forums.daedalusx64.com/viewtopic.php?f=52&t=1199
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