Blog

  • G-Alarm v1.0.2 (PPC Application)

    G-Alarm is an alarm clock with a special mechanism to wake you up. Before the alarm clock stops you need to guide a ball through a labyrinth or solve a mathematical task.

    Changes:

    [FIXED] New bug of v1.0.1

    Discussion: http://forum.xda-developers.com/showthread.php?t=422362

  • FingerMenu v1.06 (Beta) (PPC Application)

    FingerMenu replaces the standard menu of windows mobile devices with a more finger-friendly one.

    Changes:

  • FTPii v0.0.17 (Wii Application)

    FTPii is an FTP server for the Wii, giving people easy access to their SD cards without having to eject it from the Wii itself.

    Changes:

    – Upgraded to devkitPPC r16.
    – Fixed crash bug when mounting /fst for discs with fst_size greater than 32KB.
    – Fixed logic bug where some files under /fst appear in the wrong directories.
    – Fixed display initialisation bug causing intermittent blank display on startup.
    – Added SITE LOAD command to run DOL executables. (thanks svpe/shagkur!)
    – Added virtual metadata directories under /fst.

  • FreeTypeGX v0.2.0 (Wii misc)

    FreeTypeGX is a wrapper class for libFreeType which renders a compiled FreeType parsable font into a GX texture for Wii homebrew development. FreeTypeGX is written in C++ and makes use of a pre-buffered methodology to allow fast and efficient printing of text to the EFB.

    This library was developed in-full by Armin Tamzarian with the support of developers in #wiibrew on EFnet, Chaosteil of libwiisprite, and DrTwox of GRRLIB.

    Full Doxygen API documentation is included within the download archive for assistance with program integration.

  • TxtEd v1.0 (Wii Application)

    linus released a simple text mode file editor for Nintendo Wii.

    Quote:

    txtEd will open any file under about 1mb for text editing. Maximum line size for input file is 128 characters.

  • Geometry World (R4) (PSP Game)

    Geometry World (R4) (PSP Game)

    This is a platform game about the MS DOS system. The red ball makes it work by passing next level. I tried to make it good by adding scrolling levels (they appear later), items, enemies, obstacles and other platforming elements.

    Changes:

    + Yoshi
    + 17 new levels – it’s 51 levels total
    + wings item
    + new objects and traps
    + 2 new languages to use (Italian and Spanish)
    + fonts – bios font is shown only on loading
    + level select – it’s temporary, I’ll work on saving system
    + home can be used to exit from game. Hooray!
    * eboot
    * menu
    – passwords

  • Change-D 2009 (Beta) (PSP Application)

    Change-D 2009 (Beta) (PSP Application)

    CHANGE-D is a simple application which allows you to keep a better directory structure for your programs. The game folder will be organized into two folders (Games & Apps). You can easily change between thsoe folders by just pressing one button.

    Quote:

    hi guys, i am back and with a new version of Change-D. this version is now call Change-D 2009 because it has now a different approach to to changing the game mode that you are on.

  • Quiz (Beta 1) (PSP Game)

    Quiz (Beta 1) (PSP Game)

    TokyoDrift released a Quiz game for PlayStation Portable.

    Quote:

    I was just aghast from what people are releasing here. These Quizs are just debugging style and…I don’t want to think about it now… well I made a Quiz on my own, it’s not finished yet but I don’t want to continue the project so I can release it, too it says PSPFreak.de DEV Team but the only developer am I and the only designer is XAN it’s based on a SQLite Database and has some features like point system, random question order and so on you can make your own database if you want to, I made a prog for this

  • DS Pack v1.2 (Arcade machine emu for NDS)

    Copper has updated his Arcade machine emulator, specialized in emulating Pacman and some of its variants.

    Changes:

    – Rewrote its chip Namco (the sound is much clearer on DS)

  • Fandian (r303) (NDS 3D Engine)

    Fandian (previously known as Sonic) is the development name for ritz’s homebrew nintendo ds 3D game project. Some notable features include skeletal animation, static & dynamic point lights, shadow volumes, skyboxes, picking, gravity and object & environment collision detection. In the near future he will build the game logic, a.i., scripting and maybe an interactive 3D map builder for easy world creation and object & creature placement.