Pixelboy has begun work on a new Coleco Vision game "Remember the Flag". Read more about Remember the Flag (07-06-2008) (Coleco Vision Game)
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Cannons and Shields is an action game for PSP with lots of tanks and explosions. Read more about Cannons and Shields v2.0 (PSP Lua Game)
FTPii is an early FTP server application for your Wii coded by joedj. Read more about FTPii v0.0.2 (Wii Application)
pho has released a virtual keyboard techdemo for Nintendo's Wii. Read more about VKeyboard v0.1 (Wii Techdemo)
This application allows you to read large Text (.txt,.text), Palm Doc (.pdb), Mobipocket (.pdb,.prc,.mobi), Plucker (.pdb), HTML (.htm,.html), and FB2 files quickly and efficiently on the iPhone. This application lacks many of the advanced features of ruBooks or Books.app, but it can quickly load and display large text files that currently cause Books.app or other UI Text View/Web View based apps problems. Read more about textReader v0.8 (iPhone Application)
D.K. of Secret Alpha Base has released a runner up of the recently released platformer game "Kaiten Patissier". Read more about Ura Kaiten Patissier v1.00 (GP2x Game)
This is a generic engine for simulation of Game & Watch-like games, created by Hitnrun, starting with ports of the Madrigal Game & Watch Simulators ( http://www.madrigaldesign.it/sim/ ), with permission. It is designed to run anywhere SDL is available, with emphasis in handheld machines. Read more about Game and Watch Simulators v0.3 (GP2x misc)
Use two Wiimotes and an infrared pointer to make an interactive whiteboard. This is a port of Johnny Chung Lee's Low-Cost Multi-point Interactive Whiteboards Using the Wiimote to the Nintendo Wii. Read more about Wii Whiteboard (Wii Application)
The game is almost identical to the original, with same levels (10 random out of 100 available), except here you cannot use the stylus for obvious reasons, but it can take advantage of the wiimote! The goal of the game is to make the frog jump over all the tree trunks. You can use the Gamecube pad, the Wiimote, or the Wiimote d-pad. The only avaiable direction the frog can move are forward, left and right (no diagonals), with no jump distance limit! Remember that the frog cannot jump backward, and pressing B on the Wiimote (or A in the Gamecube pad) to restart the level! Clean the stage to go to the next level (they are 10) or press (+) or START to go to the next one. This trick is only avaiable if you make the so called “konami trick†(you know what is that, don’t you?) at the titlescreen, (with the exception “B†and “A†button are mapped to (-) and (+) on the Wiimote). Read more about Scogger v0.2 (Wii Game)
Chui has ported "Humphrey" an Allegro game over to the Dreamcast. Read more about Humphrey (06-06-2008) (DC Game Port)