A VNS game by Paul Stapleton. The author asks for feedback!http://www.scip.org.uk/ab/pogart/gp32.htm Read more about Warlock of Firetop Mountain v0.1 (GP32 VNS Game)
Latest News
We recieved 16 submissions in total, thanks to all contributors. More information and the submission screenshot page soon. If you were going to enter PDRC #3 but did not manage to finish your entry, look forward to enter GBAX 2005 which should start in a week or two. Read more about PDRC #3 has ended! (misc)
After Quazar, also Chui updated his NeoGeo CD emulator! There is an improvement of speed, along with better compatibility.http://chui.dcemu.co.uk/neo4all.shtml Read more about Neo4All Beta 2 (NeoGeo CD emulator for Dreamcast)
Image provided by: ngine.deA really cool new HAM based, full-featured, level packed puzzle game has been released by Neil Balmer.http://www.btinternet.com/~neil.balmer/ Read more about The Game Advance (GBA Game)
If you are still working on an entry, make sure you submit it as soon as possible :) ->"submissions at pdroms dot de" Read more about PDRC #3 – Deadline reached! (misc)
FeaRog worked on something like a model viewer... read more at this post:http://forum.gbadev.org/viewtopic.php?t=5403 Read more about Viewer (NDS misc)
Image provided by: GP32x.comA simple shooter by devlkor.http://www.gp32x.de/cgi-bin/cfiles.cgi?0,0,0,0,30,676 Read more about Swipe WIP (GP32 Fenix Game)
Image provided by: GP32x.comSanosuke released an upgraded version of his shooter"Alien Eraser".http://www.gp32x.de/cgi-bin/cfiles.cgi?0,0,0,0,30,298 Read more about Alien Eraser v0.3b (GP32 Game)
A few minutes are left... :) A short reminder... the submission email adress is"submissions at pdroms dot de"- If you are a bit late, then it's okay... just don't use too much overtime. Say one or two hours overtime are okay. Read more about PDRC #3 – Deadline in 30 minutes (misc)
Quazar released a new version of is NeoGeo emulator for Dreamcast. This version comes with a lot of changes. A few of them are:Changes in version 2.3:*Dreamcast specific-No longer uses SDL at all-Rewrote the sound driver to use spu dma-Sound is much faster ( less sfx are dropped )-New draw_fix from fox68k (thanks fox!)-Faster video rendering (aside from the new draw_fix)-Up-ported to kos 1.3 (svn 165)-Rearranged sound timer functions for speed-Prepared the source code to use FAME-Sped up CD-ROM file loading slightly*Core Emulation-Increased accuracy in sound chips (you will notice better PSG sounds)-Fixed Read Upload which fixes the crash in Breakers (and may fix more)-Implemented Rudimentary Bios Vector/Game Vector switching-Partially fixed frame counter speed-Added timer read and write access by the 68000*Misc-Rearranged main functions for expandability-Undid all the experimental things of v2.2-'Poked' code everywhere (many small changes)-A lot of source cleanuphttp://www.dcemu.co.uk/vbulletin/showthread.php?s=&threadid=5095 Read more about NeoDC v2.3 (NeoGeo emulator for Dreamcast)