News
Added Jan 3, 2013, Under:
Wii
FBZX is a ZX Spectrum emulator for FrameBuffer written by Sergio Costasand ported as FBZX Wii to Wii by Oibaf.
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Main features:
* Emulates accurately the Original 48Kspectrum (both issue 2 and issue 3), the classic 128K, the Amstrad Plus 2, the Amstrad Plus 2A and the Spanish 128K. This includes screen, keyboard and sound (both speaker and AY-3-8912 chip).
* Screen emulation is extremely accurate, so it can emulate border effects and even attribute effects.
* Supports Z80 snapshots, both loading and saving, and loading .SNA snapshots.
* Supports TAP (both read and write) and TZX (only read) tape files, supporting normal speed loading and fast speed loading.
* Emulates up to 2 joysticks of types: kempston, cursor and sinclair1 and sinclair2.
* All the wiimote, nunchuck and classic controller buttons and joypads are fully configurable.
* Virtual keyboard support.
* Emulates the Interface I and Microdrive.
* Emulates the ULAPlus
* Based in a new, fully free, Z80 emulator (Z80Free).
Changes:
* Added auto turbo mode
* Added graphical virtual keyboard using wii pointer
* Added B button as escape
* Fixed bug in file list management
http://wiibrew.org/wiki/FBZX_Wii
Added Jan 3, 2013, Under:
Wii
UAE Wii is a port of the famous Amiga emulator UAE and is based on the source code of E-UAE. The port uses SDL Wii.
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Changes:
* Compiled against libogc 1.8.11 and SDL-Wii r101
* Fixed full resolution in 576i video mode
http://wiibrew.org/wiki/UAE_Wii
Added Dec 29, 2012, Under:
Wii
Epic Realtime released by Genesis Project at tUM 2012.
http://www.pouet.net/prod.php?which=60883
ZXDS is an emulator of Sinclair ZX Spectrum for Nintendo DS, written by Patrik Rak. It is steadily reaching a mature stage of development, and it already has some noteworthy features, like accurate emulation of Spectrum 48k, 128k and Pentagon models (including sound), or support for TAP/TZX/PZX tape files, TRD/SCL disk files and RZX playback files.
Changes:
+ Custom ROMs support. See roms/readme.txt for more info.
+ IF2 ROMs and 48k/128k ROMs can be loaded directly in load requester.
+ Both SZX and Z80 snapshots now support custom ROMs as well.
+ TR-DOS/Beta Disk support for all models, not only Pentagon.
Simply choose the model or reset the machine while a disk is loaded.
You can also autoboot any disk with current model by using R+A.
+ Beta 128 in 48k mode responds even to the standard Beta 48 entry points.
This makes both Beta 128 and many Beta 48 programs work at the same time.
+ True Beta 48 mode can be enabled with proper beta48.rom (such as TK90X’s CBI95 ROM).
+ Added NMI aka Magic button – becomes useful with some custom ROMs.
+ Added custom keyboards for more games as well as one for more comfortable text typing.
+ Added Virtual TR-DOS games and ZX AAA demos sites to servers.cfg.
* Pressing Start twice upon startup now takes you to the last used files view.
* Few subtle changes (save slot media loading, ROM launch stats).
* Little optimizations (Z80 core, sound generation, normal speed load mode).
* Subtle emulation improvements (authentic SCF/CCF, MEMPTR and AY white noise).
* Minor bugfixes (grayscale border, step direction bit).
Thanks to Nintendomax for the news!
http://zxds.raxoft.cz/
GemRB (Game engine made with pre-Rendered Background) is a portable open-source implementation of Bioware’s Infinity Engine.
It was written to support pseudo-3D role playing games based on the Dungeons & Dragons ruleset (Baldur’s Gate and Icewind Dale series, Planescape: Torment). It should run on GNU/Linux, Microsoft Windows, OS X, possibly other UNIX derivatives and more. It is licensed under the GPL.
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Changes:
Changes in version 8 of 0.7.2: i) Built openal and switched audio to using that. This fixes the volume controls.
http://repo.openpandora.org/?page=detail&app=gemrb-31292
Kobo Deluxe by David Olofson is an enhanced version of Akira Higuchi’s game XKobo for Un*x systems with X11. Kobo Deluxe adds sound, smoother animation, high resolution support, OpenGL acceleration (optional), an intuitive menu driven user interface, joystick support and other features. Recent versions also add a number of alternative skill levels with slightly modernized gameplay. Kobo Deluxe uses SDL for graphics, sound and input, which makes it possible to build and run the game on pretty much anything.
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Changes:
* 0.5.1.4 – Added -videodriver 1 option to try to eliminate issues with text not showing for some people.
http://repo.openpandora.org/?page=detail&app=kobodeluxe
Rockbox is an open source firmware for mp3 players, written from scratch. It runs on a wide range of players.

Important Features:
– Supports over 20 sound codecs:
– MP3, OGG, WAV, FLAC, game console music and many more
– Navigate music by folders or tag database
– Gapless playback and crossfading
– Ability to create your own themes
– Album art support
http://repo.openpandora.org/?page=detail&app=rockbox.thomasjfox.003
Locomalito’s game L’Abbaye des Morts ported to Pandora! The gameplay is directly inspired by Manic Miner and Jet Set Willy.
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http://repo.openpandora.org/?page=detail&app=abbaye
Stiled by Missing Dragonfly Studio is a puzzle game where the player has to complete puzzles based on tiles! While also being accompanied by synchronized music and player generated beats, the player can advance from casual to hardcore levels, in two different and fun game modes.
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https://play.google.com/store/apps/details?id=com.fe.segame
Added Dec 24, 2012, Under:
Wii
WiiEarth by Paul Wagener allows you to use your Wiimote to navigate (and zoom-in on) the Earth, using Google Maps and similar services. You can switch between viewing with OpenStreetMap, Live (Maps, Satellite) and Google (Maps, Satellite, Terrain).
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Changes:
* New logo
* Removed non-working OpenStreetMap
* Added ‘1’ button functionality which switches the image source back
* Compiled with latest libogc
http://www.wiibrew.org/wiki/WiiEarth