The Pandora guys have news for us and damn good ones too!
Quote:
We’ve got some good news! 103 out of the 105 boards did pass the test, this is slightly more than 98% success rate!
TI set up a unique testing environment, especially for the Pandora boards. With a special firmware, every hardware piece of the Pandora can be checked with as little human interaction as possible.
We also got some news from the moulds company. It looks they’re finally nearing completion of the last mould which means we should see the final case moulds soon. There’s not much time left until christmas – but you can be sure we’ll do everything possible to assemble and ship it out just in time!
The latest OS image is also running pretty stable. I’ve been playing around with XFCE myself for the last hours and didn’t encounter any crashes.
http://www.openpandora.org/
Does your phone or PDA not have an external light on it? Do you want to use your phone’s screen as a light? This app lets you quickly create a white screen to use as a torch.
Changes:
– Set torch to always use white and not theme background colour
– Save low-res torch icon without alpha channel to save space
– Added icon to main screen
http://forum.xda-developers.com/showthread.php?t=584056
TonesynthDS is a virtual synth/sequencer for NDS.
Changes:
+ Copy, paste (and clear) for every editor type.
+ Song editor. The columns represent a set of the patterns. The bottom value is the first pattern and the top is the last. You can set 16 different pattern in one “song pattern”. You can change between the “song patterns” as you do it with the regular patterns (in pattern editor). If you push the play button, the first pattern that will be played is the pattern that determinated by the first column. At the end of that pattern the next pattern will be the one that determinated by the second column, and so on. After the last column is played the next pattern will be used from the first column of the second “song pattern”, and so on.
+ Eg, decay to the lpf. The left of the ‘eg’ and ‘decay’ sliders represent 0Hz; the rights represent the maximum avaible cut off frequency (16384Hz in this version); the middle are always the frequency that is set by the ‘cut’ slider. The cut off frequency is interpolated between the value of the ‘eg’ slider and the value of the ‘cut’ slider during the attack and decay phases, and interpolated between the value of the ‘cut’ slider and the value of the ‘decay’ slider during the release phase.
Thanks to http://www.nintendomax.com/index.php?topic_id=10859 for the news.
http://ndscomposer.blogspot.com/
Added Nov 16, 2009, Under:
iOS
Touch the numbers from 1 to 25 as fast as you can!
http://appshopper.com/games/touch-the-numbers
Added Nov 16, 2009, Under:
iOS
Think you have a great memory? FollowMe is a deceptively simple puzzle, remember and repeat the sequence of lights. Of course it can’t be that easy… the lights go faster the further you go.
http://appshopper.com/games/follow-me-4
Added Nov 16, 2009, Under:
iOS
iMatchMarbles is a puzzle game in which the goal is to place all the Marbles back in a matching Base. Sounds easy? well think again…
You can only move Marbles that are not blocked by other Marbles which means that you will need to make your way around to solve each puzzle. Can you do it?
http://appshopper.com/games/imatchmarbles
Added Nov 16, 2009, Under:
Wii
LuaMP3 is a .mp3 player for PSP, written in Lua. It imitates an iPhone like interface.
http://www.pspgen.com/lua-mp3-v0-1-actualite-190939.html
This Calendar Widget offers many sizes and shows as many events as possible.
Source: https://slideme.org/application/calwidget
http://android.eggenstein.net/
ptMobile is a pivotaltracker client for Android.
This is a beta release with a basic feature set:
– lists projects and activity feed
– shows stories (current, backlog, done)
– project and story details
– supports estimate and story lifecycle
– checks for updates on startup
– retrieves API key by username and password
Source: https://slideme.org/application/ptmobile
http://www.linnemann.me/ptmobile
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