Added Jul 30, 2008, Under:
GP2x
Here comes a new DOSBox for GP2x which is using GP2x features such as touchscreen, zoom, OSD and fullscreens options. It has a high compatability with games.
Changes:
This version has M_HT dynamic core changes for more performance.
Please give any feedback.
http://www.gp32x.com/board/index.php?showtopic=43325
Soon we will have the real Pandora into our hands, while we don’t here is another video (Quake 2 Port) showing the Pandora in action.
Quote from notaz:
Here is a of FPU demanding game, running on Pandora board:
https://www.youtube.com/watch?v=TGz52EIVN8s
It’s running in pure software mode, 320×240 resolution scaled to fit screen.
I had some trouble adjusting my webcam for this video, dark places were too dark and bright too bright to see anything, so the quality is quite bad, unfortunately.
http://www.gp32x.com/board/index.php?showtopic=43314
Added Jul 30, 2008, Under:
Wii
Browse your Wii Filesystem with FS Browser.
Quote from raven:
If you want to compiler yourself, you have to put the su stuff named as su_certs.bin, su_ticket.bin and su_tmd.bin into the data folder.
Press A to enter a folder, B to go back to the parent folder, up and down to navigate and 1 to dump a file to the root of the sd card.
It’s quite buggy so feel free to tell me the bugs you found if I’m online at #wiidev.
Thanks to http://www.tehskeen.com for the news.
http://wiibrew.org/wiki/Homebrew_apps/fs_browser
MyBookWorm is a remake of an existing Java game named “Bookworm”.
The goal is to carry out words with the letters available on the plate. With each word carried out the score increases and the difficulty too.
http://www.playeradvance.org/forum/showthread.php?t=26656
ZodTTD has “found” a picture of the upcomming GP2x successor called Wiz and posted about it at his pages (linked below). After having a talk with one of the guys who already owns one of them, here is some more information:
While the GP2x is based upon MMSP2 architecture, the Wiz is based on Pollux, which is almost equal beside video en- and decoding things.
In particular most GP2x productions can be easily recompiled and should run out of the box. The main problem here is that GP2x binaries are usually statically linked, so they wont work on the Wiz and need that mentioned recompile.
Thanks to ZodTTD for the “Wiz” picture.
http://www.zodttd.com/forums/showthread.php?t=2823
Pixelman is an sprite editor which will work directly on your Nintendo DS!
Changes:
* Modification of palette colors. I intend to merge the transparency edit and palette edit into one option though, because it’s a tad redundant…
* Choice of whether you want to save palette or sprite AND choice of file names
* More files visible in palettes and sprites folders when loading.
* Some slight look changes, and randomization of speed of the little intro graphic.
http://forum.palib.info/index.php?topic=5230.0
This a a little program to create Wayfinding Lists for Buses on http://www.vrr.de
Release notes from scilor:
Added a New Release with a Complex File Dialog which “costed me my nerves” ^^ and saving,loading of “Fahrpläne” and i made a little ugly YouTube Video
http://de.youtube.com/watch?v=20m6C1cHIuQ
http://forum.xda-developers.com/showthread.php?t=379751
Manage your contacts with iContact… based upon the original iContact, enhanced by Ender.
Release notes:
Feature : It is now based on the 0.76 codebase of subpro. This brings many features like VGA support and all that. See
http://forum.xda-developers.com/showthread.php?t=395829 for his updates. Also please thank/donate him if you like his work.
Feature : Number of repeated calls (incoming/outgoing/missed) is now shown as part of the icon as a small number in a circle (Sorry I broke the skins again fellas)
Feature : A default phone number will now show under the name (You can disable this using the setting DisableDialingNumber in settings.ini) (You can set the font of this number using “DialingNoListFont” and color using “ListItemNumberText” setting in the skn file.)
Feature : An icon showing the type of number will show next to the default number (You can disable this using the setting DisableDialingNumberIcon)(These icons are again part of the skin)
Feature : When you long press a contact for a period of time (setting LongTapDelay) , it will automatically dial the default number for that contact. (Disable using DisableLongTapAction)
Feature : There is a visual indicator for long pressing to show when the dial will occur and which contact will be dialed.
Feature : There is now a minimize button on the top right. Again this is in the skin file. If you don’t like it just remove it from the skin.
Feature : There is now a new setting in the skin file “HeaderTextDetail” for those who want to have a different colored header on the details screen.
Fix : Fixed a bug where contact pictures didn’t show even when stopped
Fix : Fixed an issue with drawing pictures that slowed down the drawing. However there is still some screen tearing going on due to new icons and stuff.
Fix : It now works with WM5
Note : There are 2 different cabs for wm5 an wm6. wm5 version also works on wm6 but i think it performs slower.
http://forum.xda-developers.com/showthread.php?t=411405
FewChessDS sees another update and reaches v0.5.
http://www.dev-fr.org/index.php/topic,3603.0.html
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