C64.emu is a Commodore 64 emulator written in C++. It uses the emulation backend from VICE and is built on top of the Imagine engine. The source is released under the GPLv3 license. Ported to Pandora by Rakashazi. This one is NOT the port made by ptitSeb.
http://repo.openpandora.org/?page=detail&app=com.explusalpha.C64Emu
MSX.emu is a MSX1/2/2+/TurboR and Colecovision emulator written in C++. It uses the emulation backend from BlueMSX and is built on top of the Imagine engine. The source is released under the GPLv3 license. Ported to Pandora by Rakashazi. This one is NOT the port made by ptitSeb.
http://repo.openpandora.org/?page=detail&app=com.explusalpha.MsxEmu
GBC.emu is a Game Boy Color emulator written in C++. It uses the emulation backend from Gambatte and is built on top of the Imagine engine. The source is released under the GPLv3 license. Ported to Pandora by Rakashazi. This one is NOT the port made by ptitSeb.
http://repo.openpandora.org/?page=detail&app=com.explusalpha.GbcEmu
NES.emu is a NES/Famicom emulator written in C++. It uses the emulation backend from FCEUX and is built on top of the Imagine engine. The source is released under the GPLv3 license. Ported to Pandora by Rakashazi. This one is NOT the port made by ptitSeb.
http://repo.openpandora.org/?page=detail&app=com.explusalpha.NesEmu
NGP.emu is a Neogeo Pocket (Color) emulator written in C++. It uses the emulation backend from Neopop SDL and is built on top of the Imagine engine. The source is released under the GPLv3 license. Ported to Pandora by Rakashazi. This one is NOT the port made by ptitSeb.
http://repo.openpandora.org/?page=detail&app=com.explusalpha.NgpEmu
PCE.emu is a PC Engine/TurboGrafx-16 emulator written in C++. It uses the emulation backend from Mednafen and is built on top of the Imagine engine. The source is released under the GPLv3 license. Ported to Pandora by Rakashazi. This one is NOT the port made by ptitSeb.
http://repo.openpandora.org/?page=detail&app=com.explusalpha.PceEmu
RickyD by Paulo Assis is a clone of FireBird’s Rick Dangerous features levels for Rick Danderous 1 and 2. All aspects of the game, from objects to tiles and sound, maps are also written in xml, so they can be easily edited. Creating completely new maps is very easy, just create a new tileset and use a tool like tiled to put everything together. Ported to Pandora by ptitSeb.
Changes:
* Now with Compo4All! Use the “RickyD C4A” launcher to have your score (silently) submited to leaderboard.
* Recompiled some parts, should be faster. Also, put an Overclock of 800Mhz in the PXML.
http://repo.openpandora.org/?page=detail&app=rickyd-ptitseb
CannonBall is an enhanced Out Run Engine. Althought not an emulator it uses graphics and music via the Arcade ROM of Outrun Revision B. Most certainly the commercial ROM is not included.
Changes:
* New Compo4All compatibility! Use the “PLAY C4A GAME” menu.
http://repo.openpandora.org/?page=detail&app=cannonball_ptitseb
Penguin Command is a clone of the classic “Missile Command” game, but it has better graphics and music. The gameplay has only been slightly modified. Penguin Command is licensed under the GPL.
http://repo.openpandora.org/?page=detail&app=penguincommand
Abuse is a dark 2D side-scrolling platform game developed by Crack dot Com in 1995. It features beautiful lighting, realistic animation and nasty alien-like creatures to destroy. It is now maintained by Sam Hocevar in an attempt to prevent it from vanishing from the Internet. Pandora by ekianjo port by based on Sam Hocevar’s source at http://abuse.zoy.org/ with Wii-specific modifications.
http://repo.openpandora.org/?page=detail&app=abuse