Doom64 (2026) by Kweepa for Commodore 64.
The middle chapter of id’s trilogy squeezed onto the C64, with height and light changes dithered onto a 40×25 screen instead of texture mapping. Two builds: one with krill fastloader for stock drives
Source
Doom64 (2026) by Kweepa for Commodore 64.
The middle chapter of id’s trilogy squeezed onto the C64, with height and light changes dithered onto a 40×25 screen instead of texture mapping. Two builds: one with krill fastloader for stock drives
Source