Shahzad Sahaib's Articles
Chris Read, aka atari2600land, works on a new Game Boy game called ten pest.. It's a shooting game where you're in space and shoot different UFOs coming at you. You're on a fixed Y axis, but you can move around the X axis by pressing left or right. Pressing up and down changes the position the ship is facing. The aliens come from the bottom or top and move towards the center. The object is to not make them reach the center of the screen. Also, some UFOs shoot at you, so if you get hit by a laser, the game can end that way too.
The Pre-Orders for Sydney Hunter & The Caverns of Death are now open. First the Kickstarter copies will be supplied to all of backers, but extras are available for pre-order now and will ship in March afterwards.
iPad Genome MIDI Sequencer and TouchOSC controlling the soundchip of a SEGA Mega Drive / Genesis via the GenMDM MIDI device using the iRig MIDI 2 iOS MIDI Interface. With a cameo from Kira.
Six minutes of raw gameplay footage from the upcoming sequel to Eskimo Bob - Alfonzo's Arctic Adventure!
The Homebrew Launcher v3.0.0 has been released for the Nintendo Switch. This only works on Switch firmware 3.0.0, you can update to 3.0.0 with a game, no downgrading from a higher firmware is currently possible. This allows the user to run homebrew on the Switch, piracy is not an option.
Colossal Cave Adventure (also known as ADVENT, Colossal Cave, or Adventure) is a text adventure game, developed originally in 1976, by Will Crowther for the PDP-10 mainframe. The game was expanded upon in 1977, with help from Don Woods, and other programmers created variations on the game and ports to other systems in the following years. [Text from Wikipedia]
Retro Asylum #178 is here!
Background Scroller is homebrew software for the Nintendo Game Boy developed in C by Ryoga (a.k.a. jduranmaster) using GBDK (GameBoy Development Kit). The controls are the following: LEFT & RIGTH - to move in the X axis of the background.
Temple Of Vel-Cro is a Game Boy game by infected_bytes.
Jo Engine is an open source 2D and 3D game engine for the Sega Saturn written in C under MIT license. The Z-Treme Engine FPS Demo has been updated. Progress can be seen in a video uploaded to YouTube.