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Shahzad Sahaib's Articles
Yandex.Fotki for iPhone and iPod touch is a mobile application designed to upload photos from the Apple devices to the Yandex.Fotki photohosting service.
Flood It! is a simple yet addictive strategy game in which you have to flood the whole game board with one color in less than the allowed steps. You start from the top left corner and progress by selecting one of the colored balls on the left. When you change your current area color, every adjacent square with the same color also changes, that way you can flood other areas on the board. Select from 3 sizes of the board and try to flood-it in the least amount of steps! Highly Addictive and Fun!
Scrabby, the Scrabble(TM) word finder, helps you quickly and easily find all the possible words from a given set of letters. It's great for finding anagrams and for tile based games like Scrabble. Use it to Learn new words, find valid words you may have missed, or to quickly settle Scrabble game disputes.
Briggs-Freeman Real Estate Brokerage specializes in the sale of fine homes in Highland Park, University Park, Uptown, Turtle Creek, Bluffview, Preston Hollow, Lakewood, North Dallas and other notable neighborhoods, as well as selected farm and ranch properties around the region.
ISBANK's finance portal www.isteyatirim.com.tr presents live (online) Istanbul Stock Exchange data through a user friendly interface and offers distinctive graphical representations for a broad set of time intervals (ISE data provided by Foreks Information Communications Services Inc.).
Skoot is a simple "point-and-shoot" game - handdrawn. Skoot comes from "sketch" and "shoot".
A musical name game based on Musikalisches Wuerfelspiel. The origin of this game is occasionally attributed to Wolfgang A. Mozart.
Download this app to hear Harvard's take on Classical Music, Jazz, Underground Rock, Hip-Hop, Blues, and much, much more. Listen to WHRB anywhere!
SDL_sound is a library that handles the decoding of several popular sound file formats, such as .WAV and .MP3. It is meant to make the programmer's sound playback tasks simpler. The programmer gives SDL_sound a filename, or feeds it data directly from one of many sources, and then reads the decoded waveform data back at her leisure. If resource constraints are a concern, SDL_sound can process sound data in programmer-specified blocks. Alternately, SDL_sound can decode a whole sound file and hand back a single pointer to the whole waveform. SDL_sound can also handle sample rate, audio format, and channel conversion on-the-fly and behind-the-scenes, if the programmer desires.