Slideshow for the Nintendo DS. Features a 16-bit cross fade effect. Requirements: Requirements: A DS emulator or DS and a flash cart for the binary. VC++ 2005 Express, devkitPro, libnds and PALib to compile.
Shahzad Sahaib's Articles
The guys at GX-MOD have started a NintendoDS and Playstation Portable coding competition. LUA, C and C++ are allowed. Detailes rules are given in french.
Turn your NintendoDS into a GPS device...
A french description can be found at the download page.
zodttd has picked up the work on PSX4GP2x again, which is a PSX emulator for the GP2x.
Waternet is a puzzle game where you to connect pipes to each other so that water flows through it. You can do this depending on the game mode in 3 ways : by sliding rows and columns, rotating invidual pipes or by doing both at the same time. Waternet has 3 difficulties each difficulty has 2 grid sizes and 20 static levels which makes a total of 180 static levels. Besides static levels there's also a random mode for each difficulty where levels will be generated on the fly for u to play.
gp2xmess is a port of MESS v.102 to the GP2x. Supported systems are:
sdlBasic is a small, efficient and multiplatform basic interpreter aimed to game creation using the power of SDL library, it was inspired by the old and glorious AMOS.
Picodrive is a Megadrive/Genesis emulator for the GP2x by notaz.
ZX-81, a well known author of emulator ports on the PSP, has recieved a GP2x. It seems he is willing to develop on GP2x too, which will be a great profit for all GP2x Users!