Shahzad Sahaib's Articles

SIEmu-GP32 v1.03 (8080a simulator for GP32)
SIEmu-GP32 is a new 8080a simulation using SDL for Space Invaders and potentially any other 8080a based games. It runs at full speed and also has sound but the bass is a little weak on the GP32 speakers. [Complete post shameless stolen fromGP32emu]http://www.susa.demon.co.uk/siemu/
Wind-ups v0.99 (GP32 GUI)
Karthur has updated his graphical userinterface called wind-ups, to use with the gp32. here are the changes:-Fixed fxe loading problem-Fixed menu problem when pressing B Button on some places of desktop-R goes to the last item in file browser (L to the first)-erased""in filename-key repeat in file browser-copy, paste, rename, delete options in filebrowser (press select to open)-Only 2 typeset when renaming a file -Check filename when renaming it-Open and Save function in kEditor; when pressing Select, a menu is open whith the following options: New, Load, Save, Exit-Remember last folder where a document was opened/saved in kEditorhttp://www.f-labs.com/gp32/wind-ups/
PDRoms Coding Competition I – Submissions avaliable
The submissions for the PDRoms Coding Competition #1 are avaliable!!! Download them and have a view on the submitted stuff. The voting script will be avaliable before the weekend, I hope. There is some tweaking and fixing needed.Avaliable for download are 2 GBC Games, 3 GP32 Demos, 1 GP32 Game, 11 GBA Games&2 GBA Demos, which makes a total of 19 submissions. Thanks to everyone who contributed something to the competition.To get to the download page please have a look at the left menue and go to"PDRoms Coding Compos"
Goomba v1.6 (GB emulator for GBA)
Goomba is a Gameboy Classic emulator for the Gameboy Advance. In case you do not have a GB-Bridge and own a flashcard this might saveyou a little money. Here are the release notes for this version:V1.6 - 2003-11-02 (FluBBa)Fixed savestates in more games.Fixed reseting of LCDCY reg when changing games.http://goomba.bornonapirateship.com/
PDRoms Coding Competition – Deadline
The deadline for the PDRoms Coding Competition isGMT +1 23:59 2nd November 2003. As the deadline has not been promoted that good I will also accept entries from your TIMEZONE but the 2nd November and 23:59 stays same!!! - Kojote
Splatform (A2600 game)
Thomas Jentzsch, allready famous for homebrewn Atari 2600 games like Thrust and Jammed, released anther game. This time it's a simple platform jumping game. You can get more details plus download at AtariAge.http://www.atariage.com/forums/viewtopic.php?t=36751
LapiGP Beta 2 (GP32 game)
The guys at Shaken-Bytes updated their game LapiGP. The changes:random game mode highscores sound bug fixed (damn GpRectFill...) new intro screen showing tileset info modifiable tilesethttp://www.shaken-bytes.de/
PDRoms Coding Competition – Prizetable fixed!
Finally I fixed up the prizetable. Sorry for the delay but I was in talk with a company and the deal didn't work out. On this place a big thank you toRocco/Liksangwho contributed another 30$ coupon to the allready avaliable prizes.http://www.pdroms.de/pdrc1-rules.php