Mark Pereira send his first attempt to write an game to GBAdev. It is not finished yet, but he'd love to receive feedback.http://www.gbadev.org/
Shahzad Sahaib's Articles
A small bugfix for Pogoshell users. Details and downloads on Reesy's page.http://reesy.speedis.org/
Skeezix did it again. This updates contains:NEW: Added ST busy-bee icon for Free Launcher :) (Thanks Matt!)NEW: Added"accurate render"mode for medium resolution (had one in"fast"renderer for awhile)http://www.codejedi.com/shadowplan/gp32.html
A new shooter game appeared. It's a clone of the well known game 1945 with self drawn gfx, otherwise I can't notice any changes so far. You can get the game at GBAdev.http://www.gbadev.org/
News from Thor. He released a movieplayer inclusive converter. Sources are avaliable!http://www.geocities.com/rtb7/
Reesy did a massive update with v2.00 yesterday. Latest release isv2.01 from today. Check it out at his page:http://reesy.speedis.org/
Tyrell updated his genious Spectrum emulator for the GP32. The changes:- Version v0.3 is released!What's new:- Sound is now almost"perfect"in most cases. No more background noise, and sound speed is correct.- Added a FPS limiter (a side effect is that music which was playing too quickly in some games menus is now playing at the correct speed, e.g. Silkworm)- CPU speed lowered from 132 mhz to 110mhz- Optimized rendering- Bug fixed: a crash was previously occuring while loading a 128k"Z80"or"SLT"snaphsot in 48k mode- A fourth joystick emulation has been added,"User defined". If user selects this emulation, all defined keys will be used. The user-defined keys are located in the options screen, in the"misc."section.- Added a line by line rendering. This is slighty slower that the Fast Rendering mode, but if some games are exhibiting sprite flickering, select the line by line rendering, this should fix the problem. In most cases, the fast rendering option should be left on the"on"position.- Bug fixed: while loading snapshots, the screen border color was not set. This is now ok.- The file browser only shows the compatible files (sna,z80,tap,slt,scr)- Added a"frameskip"option. It should help speed up the emulator a lot in some games. This option only works in"fast rendering"mode as of now.http://www.speccyal.be/
The fifth GP32 game by Brain Postma so far. Now it's a Space Invaders game clone called"Speck Invaders". Of course this little game have sound.http://www.brianpostma.com/gp32.html
I somehow missed the 0.081 release of the great Atari ST emulator CaSTaway GP. As usual you can get the file at codejedi's.http://www.codejedi.com/shadowplan/gp32.html
DropBlocks is a collection of three games. They are Tetris, Columns and Dr. Mario.http://www.geocities.com/gp32rich/