POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. Author of this piece of software is Jeff Lait. Read more about Powder (Build 114) (GBA Game)
Category: Game Boy Advance
Jinroh released a "Software Mode 5 Mode 7 Effect". Read more about Software Mode 5 Mode 7 Effect (GBA Techdemo)
Qwak for Gameboy Advance is based on the Amiga version of "Qwak". The Amiga, GBA and iPhone version is developed by Jamie Woodhouse. Publisher for the Amiga platform was Team 17, so some of you might still remember this title from the good old times. Read more about Qwak (GBA Game)
POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. Author of this piece of software is Jeff Lait. Read more about Powder (Build 113) (GBA Game)
devkitARM is a toolchain for DS, GBA and GP32. Read more about devkitARM (Release 30) (GBA misc)
devkitARM is a toolchain for DS, GBA and GP32. Read more about devkitARM (Release 28) (GBA misc)
The premise is simple - try to clear all 100 boxes in the field! Read more about 100 Boxes Puzzle GBA (21-10-2009)
The premise is simple - try to clear all 100 boxes in the field! Read more about 100 Boxes Puzzle (GBA Game)
Holy Hell is a puzzle game with shmup elements. The goal of the game is to reach the end of every level trying to chain more blocks of the same color together. Read more about Holy Hell v1.5 (Beta) (GBA Game)
Drunken Coders Coding Competition – 5th Annual Wintery Game Coding Competition – Reminder (GBA misc)
drunkencoders.com announced their 5th Annual Wintery Game Coding Competition a while ago. Entries can be submitted till March 19, 2010. Read more about Drunken Coders Coding Competition – 5th Annual Wintery Game Coding Competition – Reminder (GBA misc)