HVCA is a Nintendo Entertainment System emulator for Gameboy Advance. Read more about HVCA v1.28 (NES emu for GBA)
Category: Game Boy Advance
After some months of silence, FluBBa is back with a new version of MSXAdvance, an MSX emulator for Gameboy Advance. Read more about MSXAdvance v0.3 (MSX emu for GBA)
LOCKJAW is a tetromino stacking game that lets you set the rules. It's a free software implementation of the Soviet Mind Game, a highly popular computer puzzle game that involves guiding tetrominoes into a well. (That is, LOCKJAW is to Tetris as GNU is to UNIX.) It includes over 20 options for making variations to the game rules, as well as "gimmicks" for practicing specific skill areas. It is known to run on PC, Game Boy Advance, and Nintendo DS. Read more about Lockjaw v0.40a (GBA Game)
The Snowman is a new release from Foxy - due to lack of french knowledge and refusal of releasing rubbish Bablefish translation, you can get more information in original language at it's release thread. Read more about The Snowman v1.0 (GBA Demo)
James Monkman aka Heavy Stylus, editor and owner of RGCD.co.uk - has added one more GBA homebrew in real cartridge form to his shop. Everything is sold on a non commercial, non profit base. Read more about Christmas Double Pack (GBA misc)
POWDER is a roguelike game. It is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. It uses actual graphic tiles (16x16) rather than the traditional characters. Read more about Powder (Release 092) (GBA Game)
This is a logic puzzle game for the GBA. The idea behind the game is to create concentric loops using the random pieces given. Read more about Looped
LodeRunner is a LodeRunner clone for Gameboy Advance by Consolecoder. Read more about LodeRunner v0.1
Ever played LLamatron? Then this is for you! Shoot everything that moves and collect powerups to gain more strenght. Read more about Llamaboost v1.2
You are holding in your hands the most addictive, brain boggling puzzle ever created. The object of the puzzle is simple...turn the LIGHTS OUT. It seems so easy...at first. The problem is that every toggle of a light has an effect on the puzzle. Lights that are on will shut off, and "off" lights will turn on. Read more about Lights Out Advance v0.9b