Flappy80 (Commodore 128 Game)

Flappy80 (2026) by Lukasz Dziwosz for Commodore 128.

Flappy80 by Lukasz Dziwosz for Commodore 128

A Flappy Bird style game for the C128 that needs an 80-column RGBI display and a 64 KB VDC. Pipes speed up every 10 points, and your best score survives each retry.

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